SaveGameBaseDialog Class Reference

#include <gamedialog.h>

Inheritance diagram for SaveGameBaseDialog:

Inheritance graph
[legend]
List of all members.

Public Member Functions

virtual ~SaveGameBaseDialog ()

Protected Member Functions

 SaveGameBaseDialog (const ASCString &title, PG_MessageObject *c)

Protected Attributes

PG_LineEdit * fileNameValue
PG_ScrollBar * slider
PG_ListBox * fileList

Detailed Description

Definition at line 243 of file gamedialog.h.


Constructor & Destructor Documentation

SaveGameBaseDialog::~SaveGameBaseDialog (  )  [virtual]

Definition at line 751 of file gamedialog.cpp.

SaveGameBaseDialog::SaveGameBaseDialog ( const ASCString title,
PG_MessageObject *  c 
) [protected]

Definition at line 675 of file gamedialog.cpp.

References fileList, fileNameValue, GuiDimension::getButtonHeight(), GuiDimension::getButtonWidth(), GuiDimension::getLeftIndent(), GuiDimension::getLineOffset(), tfindfile::getnextname(), GuiDimension::getSliderWidth(), and GuiDimension::getTopOffSet().


Member Data Documentation

PG_LineEdit* SaveGameBaseDialog::fileNameValue [protected]

Definition at line 249 of file gamedialog.h.

Referenced by SaveGameBaseDialog().

PG_ScrollBar* SaveGameBaseDialog::slider [protected]

Definition at line 250 of file gamedialog.h.

PG_ListBox* SaveGameBaseDialog::fileList [protected]

Definition at line 251 of file gamedialog.h.

Referenced by SaveGameBaseDialog().


The documentation for this class was generated from the following files:
Generated on Mon May 21 01:47:24 2012 for Advanced Strategic Command by  doxygen 1.5.1