#include <gamedialog.h>
Inheritance diagram for SaveGameDialog:

Public Member Functions | |
| virtual | ~SaveGameDialog () |
Static Public Member Functions | |
| static void | saveGameDialog (PG_MessageObject *caller) |
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Definition at line 717 of file gamedialog.cpp. |
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Definition at line 725 of file gamedialog.cpp. References ASC_PG_Dialog::RunModal(), and PG_Widget::Show(). |
1.4.2