SaveGameDialog Class Reference

#include <gamedialog.h>

Inheritance diagram for SaveGameDialog:

Inheritance graph
[legend]
List of all members.

Public Member Functions

virtual ~SaveGameDialog ()

Static Public Member Functions

static void saveGameDialog (PG_MessageObject *caller)

Detailed Description

Definition at line 273 of file gamedialog.h.


Constructor & Destructor Documentation

SaveGameDialog::~SaveGameDialog (  )  [virtual]

Definition at line 770 of file gamedialog.cpp.


Member Function Documentation

void SaveGameDialog::saveGameDialog ( PG_MessageObject *  caller  )  [static]

Definition at line 778 of file gamedialog.cpp.

References ASC_PG_Dialog::RunModal().


The documentation for this class was generated from the following files:
Generated on Mon May 21 01:47:24 2012 for Advanced Strategic Command by  doxygen 1.5.1