#include <gamedialog.h>
Inheritance diagram for SaveGameDialog:

Public Member Functions | |
| virtual | ~SaveGameDialog () |
Static Public Member Functions | |
| static void | saveGameDialog (PG_MessageObject *caller) |
Definition at line 273 of file gamedialog.h.
| SaveGameDialog::~SaveGameDialog | ( | ) | [virtual] |
Definition at line 770 of file gamedialog.cpp.
| void SaveGameDialog::saveGameDialog | ( | PG_MessageObject * | caller | ) | [static] |
1.5.1