SavegameSelectionWindow Class Reference

#include <fileselector.h>

Inheritance diagram for SavegameSelectionWindow:

Inheritance graph
[legend]
List of all members.

Public Member Functions

 SavegameSelectionWindow (PG_Widget *parent, const PG_Rect &r, const ASCString &fileWildcard, bool save, bool overwriteMessage)
ASCString getFilename ()

Protected Member Functions

void fileNameSelected (const ASCString &filename)
void fileNameEntered (ASCString filename)

Detailed Description

Definition at line 111 of file fileselector.h.


Constructor & Destructor Documentation

SavegameSelectionWindow::SavegameSelectionWindow ( PG_Widget *  parent,
const PG_Rect &  r,
const ASCString fileWildcard,
bool  save,
bool  overwriteMessage 
)

Parameters:
wildcard may be several wildcards concatenated by ';'

Definition at line 389 of file fileselector.cpp.

References ItemSelectorWidget::constrainNames(), fileNameEntered(), fileNameSelected(), SavegameSelectionItemFactory::filenameSelectedKeyb, SavegameSelectionItemFactory::filenameSelectedMouse, ItemSelectorWidget::nameEntered, and ItemSelectorWidget::sigQuitModal.


Member Function Documentation

void SavegameSelectionWindow::fileNameSelected ( const ASCString filename  )  [protected]

Definition at line 363 of file fileselector.cpp.

References choice_dlg(), SavegameSelectionItemFactory::getLevel(), and ASC_PG_Dialog::quitModalLoop().

Referenced by fileNameEntered(), and SavegameSelectionWindow().

void SavegameSelectionWindow::fileNameEntered ( ASCString  filename  )  [protected]

Definition at line 382 of file fileselector.cpp.

References fileNameSelected(), and patimat().

Referenced by SavegameSelectionWindow().

ASCString SavegameSelectionWindow::getFilename (  )  [inline]

Definition at line 124 of file fileselector.h.

Referenced by selectSavegame().


The documentation for this class was generated from the following files:
Generated on Mon May 21 01:47:25 2012 for Advanced Strategic Command by  doxygen 1.5.1