| _actmap | AStar | [protected] |
| _path | AStar | [protected] |
| _veh | AStar | [protected] |
| AStar(GameMap *actmap, Vehicle *veh) | AStar | |
| comp | AStar | |
| Container typedef | AStar | |
| dist(HexCoord a, HexCoord b) | AStar | |
| fieldVisited(int x, int y) | AStar | |
| findAllAccessibleFields(int maxDist=maxint) | AStar | |
| findPath(HexCoord A, HexCoord B, Path &path) | AStar | |
| findPath(Path &path, int x, int y) | AStar | |
| get_first(Container &v, Node &n) | AStar | [inline] |
| getDistance() | AStar | |
| getMoveCost(int x1, int y1, int x2, int y2, const Vehicle *vehicle) | StratAStar | [inline, protected, virtual] |
| getTravelTime() | AStar | |
| MAXIMUM_PATH_LENGTH | AStar | [protected] |
| Path typedef | AStar | |
| StratAStar(AI *_ai, Vehicle *veh) | StratAStar | [inline] |
| tempsMarked | AStar | [protected] |
| visited | AStar | |
| ~AStar() | AStar | [virtual] |