#include <surface.h>
Inheritance diagram for Surface:

Public Member Functions | |
| Surface (SDL_Surface *surface) | |
| Surface (const SDLmm::Surface &other) | |
| Surface () | |
| Surface | Duplicate () const |
| void | newFromBGI (void *img) |
| Creates an image from an BGI image structure. | |
| void * | toBGI () const |
| void | FillTransparent () |
| void | read (tnstream &stream) |
| void | readImageFile (tnstream &stream) |
| void | write (tnstream &stream) const |
| void | strech (int width, int height) |
| void | writeDefaultPixelFormat (tnstream &stream) |
| void | assignDefaultPalette () |
| assigns the default ASC palette to the surface (only for 8 Bit surfaces) | |
| void | assignPalette (SDL_Color *colors, int startColor=0, int colorNum=256) |
| void | detectColorKey (bool RLE=false) |
| tries to automatically detect the color key of the surface | |
| bool | isTransparent (SDLmm::Color col) const |
| void | ColorKey2AlphaChannel () |
| bool | hasAlpha () |
| int | getMemoryFootprint () const |
| SDL_Surface * | getBaseSurface () |
| const SDL_Surface * | getBaseSurface () const |
| ~Surface () | |
Static Public Member Functions | |
| static Surface | createSurface (int width, int height, SDLmm::Color color=255) |
| static Surface | createSurface (int width, int height, int depth, SDLmm::Color color=0xff0000ff) |
| static Surface | Wrap (SDL_Surface *surface) |
| static void | SetScreen (SDL_Surface *screen) |
| static void | readDefaultPixelFormat (tnstream &stream) |
Static Public Attributes | |
| static const Uint32 | transparent = 0 |
| static const Uint32 | opaque = 255l |
Protected Member Functions | |
| virtual int | getDepthFormat () |
| void | convert () |
Definition at line 62 of file surface.h.
| Surface::Surface | ( | SDL_Surface * | surface | ) | [explicit] |
| Surface::Surface | ( | const SDLmm::Surface & | other | ) |
| Surface::~Surface | ( | ) |
Definition at line 531 of file surface.cpp.
| Surface Surface::Duplicate | ( | ) | const |
Definition at line 85 of file surface.cpp.
References nullParam.
Referenced by OverviewMapHolder::drawNextField(), and rotateSurface().
| Surface Surface::createSurface | ( | int | width, | |
| int | height, | |||
| SDLmm::Color | color = 255 | |||
| ) | [static] |
Definition at line 387 of file surface.cpp.
Referenced by applyLegacyFieldMask(), GuiFunctions::buildGuiIcon(), convert(), MapDisplayPG::createMovementBufferSurface(), VehicleBaseWidget::display(), VehicleTypeBaseWidget::display(), VehicleTypeImage::display(), BuildingItem::display(), TechWidget::display(), BuildingTypeBaseWidget::display(), MapComponent::displayClip(), StoringPosition::eventMouseMotion(), GuiFunctions::generate_gui_build_icon(), Vehicle::getImage(), Building::getImage(), initASCGraphicSubsystem(), loadASCFieldImageArray(), loadmapfromstream(), BuildingType::runTextIO(), MapDisplayPG::setNewZoom(), StoringPosition::StoringPosition(), ASCImageArrayProperty::toString(), WholeMapRenderer::WholeMapRenderer(), and writemaptostream().
| Surface Surface::createSurface | ( | int | width, | |
| int | height, | |||
| int | depth, | |||
| SDLmm::Color | color = 0xff0000ff | |||
| ) | [static] |
| static Surface Surface::Wrap | ( | SDL_Surface * | surface | ) | [inline, static] |
Definition at line 76 of file surface.h.
References Surface().
Referenced by MapDisplayPG::blitInternalSurface(), MapDisplayPG::displayMovementStep(), Emboss::eventBlit(), MainScreenWidget::eventBlit(), DamageBarWidget::eventBlit(), GraphWidget::eventBlit(), SelectionItemWidget::eventDraw(), ExperienceOverview::eventDraw(), DiplomaticModeChooser< SelectionType >::eventDraw(), MapDisplayPG::MapDisplayPG(), Weathercast::painter(), OverviewMapPanel::painter(), WeaponInfoLine::painter(), DashboardPanel::painter(), AttackPanel::painter(), and Weathercast::paintWeatherArea().
| void Surface::SetScreen | ( | SDL_Surface * | screen | ) | [static] |
| void Surface::newFromBGI | ( | void * | img | ) |
Creates an image from an BGI image structure.
| void * Surface::toBGI | ( | ) | const |
| void Surface::FillTransparent | ( | ) |
Definition at line 419 of file surface.cpp.
Referenced by BuildingItem::display(), and StoringPosition::eventDraw().
| void Surface::read | ( | tnstream & | stream | ) |
Definition at line 265 of file surface.cpp.
References assignDefaultPalette(), convert(), tnstream::getLocation(), trleheader::id, tnstream::readChar(), tnstream::readdata(), tnstream::readInt(), tnstream::readWord(), trleheader::rle, trleheader::size, surfaceVersion, uncompress_rlepict(), trleheader::x, and trleheader::y.
Referenced by VehicleType::read(), TerrainType::Weather::read(), and ObjectType::read().
| void Surface::readImageFile | ( | tnstream & | stream | ) |
Definition at line 380 of file surface.cpp.
References convert(), and SDL_RWFromStream().
Referenced by CargoDialog::CargoDialog(), and UnitInfoDialog::UnitInfoDialog().
| void Surface::write | ( | tnstream & | stream | ) | const |
Definition at line 218 of file surface.cpp.
References surfaceVersion, tnstream::writeChar(), tnstream::writedata(), tnstream::writeInt(), and tnstream::writeWord().
Referenced by VehicleType::write(), and TerrainType::Weather::write().
| void Surface::strech | ( | int | width, | |
| int | height | |||
| ) |
Definition at line 457 of file surface.cpp.
References assignDefaultPalette(), detectColorKey(), and SDL_StretchSurface().
Referenced by VehicleType::runTextIO(), and Weathercast::Weathercast().
| void Surface::writeDefaultPixelFormat | ( | tnstream & | stream | ) |
Definition at line 211 of file surface.cpp.
| void Surface::readDefaultPixelFormat | ( | tnstream & | stream | ) | [static] |
| void Surface::assignDefaultPalette | ( | ) |
assigns the default ASC palette to the surface (only for 8 Bit surfaces)
Definition at line 429 of file surface.cpp.
References pal.
Referenced by copy2screen(), createSurface(), loadASCFieldImageArray(), MapDisplayPG::MapDisplayPG(), read(), VehicleType::runTextIO(), and strech().
| void Surface::assignPalette | ( | SDL_Color * | colors, | |
| int | startColor = 0, |
|||
| int | colorNum = 256 | |||
| ) |
Definition at line 444 of file surface.cpp.
| void Surface::detectColorKey | ( | bool | RLE = false |
) |
tries to automatically detect the color key of the surface
Definition at line 493 of file surface.cpp.
References hasAlpha().
Referenced by applyFieldMask(), applyLegacyFieldMask(), rotateSurface(), and strech().
| bool Surface::isTransparent | ( | SDLmm::Color | col | ) | const |
Definition at line 515 of file surface.cpp.
References opaque.
Referenced by OverviewMapImage::create().
| void Surface::ColorKey2AlphaChannel | ( | ) |
| bool Surface::hasAlpha | ( | ) |
Definition at line 476 of file surface.cpp.
Referenced by applyLegacyFieldMask(), and detectColorKey().
| int Surface::getMemoryFootprint | ( | ) | const |
Definition at line 716 of file surface.cpp.
References getBaseSurface().
Referenced by VehicleType::getMemoryFootprint(), and TerrainType::Weather::getMemoryFootprint().
| SDL_Surface* Surface::getBaseSurface | ( | ) | [inline] |
Definition at line 116 of file surface.h.
Referenced by AmmoTransferWindow::AmmoTransferWindow(), ASCGUI_Window::WidgetParameters::assign(), CargoDialog::CargoDialog(), copy2screen(), SavegameWidget::display(), TextRenderer::eval_command(), StoringPosition::eventBlit(), StoringPosition::eventMouseMotion(), getMemoryFootprint(), InternalAmmoTransferWindow::InternalAmmoTransferWindow(), VisibilityLayer::paintSingleField(), GuiButton::registerFunc(), WholeMapRenderer::renderVisibility(), VehicleTypeRenderer::renderWidget(), DataTab::setData(), ASCGUI_Window::setImage(), StartupScreen::StartupScreen(), and UnitInfoDialog::UnitInfoDialog().
| const SDL_Surface* Surface::getBaseSurface | ( | ) | const [inline] |
| virtual int Surface::getDepthFormat | ( | ) | [inline, protected, virtual] |
| void Surface::convert | ( | ) | [protected] |
Definition at line 151 of file surface.cpp.
References createSurface().
Referenced by read(), readImageFile(), and Surface().
const Uint32 Surface::transparent = 0 [static] |
Definition at line 65 of file surface.h.
Referenced by ColorMerger_AlphaMerge< 4 >::assign(), OverviewMapHolder::clear(), ColorKey2AlphaChannel(), ColorConverter< 1, 4 >::convert(), OverviewMapImage::create(), Vehicle::getImage(), Building::getImage(), imageEmpty(), snowify(), ColorTransform_PlayerTrueColHSV< pixelsize >::transform(), WholeMapRenderer::WholeMapRenderer(), and writePNGtrim().
const Uint32 Surface::opaque = 255l [static] |
Definition at line 66 of file surface.h.
Referenced by ColorMerger_AlphaMerge< 4 >::assign(), ColorConverter< 1, 4 >::convert(), OverviewMapImage::create(), hasTransparency(), and isTransparent().
1.5.1