#include <gameevents.h>
Inheritance diagram for TriggerNothingFalse:

Public Member Functions | |
| TriggerNothingFalse () | |
| ASCString | getTypeName () const |
| ASCString | getDetailledName () const |
Protected Member Functions | |
| State | getState (int player) |
Definition at line 134 of file gameevents.h.
| TriggerNothingFalse::TriggerNothingFalse | ( | ) | [inline] |
Definition at line 138 of file gameevents.h.
| State TriggerNothingFalse::getState | ( | int | player | ) | [inline, protected, virtual] |
Implements EventTrigger.
Definition at line 136 of file gameevents.h.
References EventTrigger::finally_failed.
| ASCString TriggerNothingFalse::getTypeName | ( | ) | const [inline, virtual] |
Implements EventTrigger.
Definition at line 139 of file gameevents.h.
Referenced by getDetailledName().
| ASCString TriggerNothingFalse::getDetailledName | ( | ) | const [inline, virtual] |
1.5.1