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TriggerNothingFalse Class Reference

#include <gameevents.h>

Inheritance diagram for TriggerNothingFalse:

Inheritance graph
[legend]
List of all members.

Public Member Functions

 TriggerNothingFalse ()
ASCString getTypeName () const
ASCString getDetailledName () const

Protected Member Functions

State getState (int player)

Constructor & Destructor Documentation

TriggerNothingFalse::TriggerNothingFalse  )  [inline]
 

Definition at line 138 of file gameevents.h.


Member Function Documentation

ASCString TriggerNothingFalse::getDetailledName  )  const [inline, virtual]
 

Implements EventTrigger.

Definition at line 140 of file gameevents.h.

References getTypeName().

State TriggerNothingFalse::getState int  player  )  [inline, protected, virtual]
 

Implements EventTrigger.

Definition at line 136 of file gameevents.h.

References EventTrigger::finally_failed.

ASCString TriggerNothingFalse::getTypeName  )  const [inline, virtual]
 

Implements EventTrigger.

Definition at line 139 of file gameevents.h.

Referenced by getDetailledName().


The documentation for this class was generated from the following file:
Generated on Tue Jun 24 02:21:52 2008 for Advanced Strategic Command by  doxygen 1.4.2