#include <gameevents.h>
Inheritance diagram for TriggerNothingTrue:

Public Member Functions | |
| TriggerNothingTrue () | |
| ASCString | getTypeName () const |
| ASCString | getDetailledName () const |
Protected Member Functions | |
| State | getState (int player) |
Definition at line 125 of file gameevents.h.
| TriggerNothingTrue::TriggerNothingTrue | ( | ) | [inline] |
Definition at line 129 of file gameevents.h.
| State TriggerNothingTrue::getState | ( | int | player | ) | [inline, protected, virtual] |
Implements EventTrigger.
Definition at line 127 of file gameevents.h.
References EventTrigger::finally_fulfilled.
| ASCString TriggerNothingTrue::getTypeName | ( | ) | const [inline, virtual] |
Implements EventTrigger.
Definition at line 130 of file gameevents.h.
Referenced by getDetailledName().
| ASCString TriggerNothingTrue::getDetailledName | ( | ) | const [inline, virtual] |
1.5.1