TriggerNothingTrue Class Reference

#include <gameevents.h>

Inheritance diagram for TriggerNothingTrue:

Inheritance graph
[legend]
List of all members.

Public Member Functions

 TriggerNothingTrue ()
ASCString getTypeName () const
ASCString getDetailledName () const

Protected Member Functions

State getState (int player)

Detailed Description

Definition at line 125 of file gameevents.h.


Constructor & Destructor Documentation

TriggerNothingTrue::TriggerNothingTrue (  )  [inline]

Definition at line 129 of file gameevents.h.


Member Function Documentation

State TriggerNothingTrue::getState ( int  player  )  [inline, protected, virtual]

Implements EventTrigger.

Definition at line 127 of file gameevents.h.

References EventTrigger::finally_fulfilled.

ASCString TriggerNothingTrue::getTypeName (  )  const [inline, virtual]

Implements EventTrigger.

Definition at line 130 of file gameevents.h.

Referenced by getDetailledName().

ASCString TriggerNothingTrue::getDetailledName (  )  const [inline, virtual]

Implements EventTrigger.

Definition at line 131 of file gameevents.h.

References getTypeName().


The documentation for this class was generated from the following file:
Generated on Mon May 21 01:47:56 2012 for Advanced Strategic Command by  doxygen 1.5.1