#include <gameevents.h>
Inheritance diagram for TurnPassed:

Public Member Functions | |
| TurnPassed () | |
| TurnPassed (int turn_, int move_) | |
| virtual void | readData (tnstream &stream) |
| virtual void | writeData (tnstream &stream) |
| ASCString | getTypeName () const |
| ASCString | getDetailledName () const |
| void | setup () |
| void | arm () |
Protected Member Functions | |
| virtual State | getState (int player) |
Definition at line 145 of file gameevents.h.
| TurnPassed::TurnPassed | ( | ) | [inline] |
Definition at line 151 of file gameevents.h.
| TurnPassed::TurnPassed | ( | int | turn_, | |
| int | move_ | |||
| ) | [inline] |
Definition at line 152 of file gameevents.h.
| EventTrigger::State TurnPassed::getState | ( | int | player | ) | [protected, virtual] |
Implements EventTrigger.
Definition at line 83 of file gameevents.cpp.
References EventTrigger::finally_fulfilled, EventTrigger::gamemap, GameTime::move(), GameMap::time, GameTime::turn(), and EventTrigger::unfulfilled.
| void TurnPassed::readData | ( | tnstream & | stream | ) | [virtual] |
Implements EventTrigger.
Definition at line 100 of file gameevents.cpp.
References tnstream::readInt(), and versionTest().
| void TurnPassed::writeData | ( | tnstream & | stream | ) | [virtual] |
Implements EventTrigger.
Definition at line 107 of file gameevents.cpp.
References tnstream::writeInt().
| ASCString TurnPassed::getTypeName | ( | ) | const [virtual] |
Implements EventTrigger.
Definition at line 121 of file gameevents.cpp.
Referenced by getDetailledName().
| ASCString TurnPassed::getDetailledName | ( | ) | const [virtual] |
Implements EventTrigger.
Definition at line 126 of file gameevents.cpp.
References ASCString::format(), and getTypeName().
| void TurnPassed::setup | ( | ) | [virtual] |
| void TurnPassed::arm | ( | ) | [virtual] |
Reimplemented from EventTrigger.
Definition at line 92 of file gameevents.cpp.
References GameTime::comp(), GameMap::eventTimes, EventTrigger::gamemap, and GameTime::set().
1.5.1