Advanced Strategic Command
Public Member Functions | List of all members
UnitMovementRangeLayer Class Reference
Inheritance diagram for UnitMovementRangeLayer:
Inheritance graph
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Public Member Functions

void operateField (GameMap *actmap, const MapCoordinate &pos)
 
 UnitMovementRangeLayer ()
 
bool onLayer (int layer)
 
void paintSingleField (const MapRenderer::FieldRenderInfo &fieldInfo, int layer, const SPoint &pos)
 
- Public Member Functions inherited from MapLayer
bool isActive ()
 
virtual void setActive (bool active)
 
virtual ~MapLayer ()
 

Additional Inherited Members

- Protected Member Functions inherited from MapLayer
 MapLayer ()
 

Detailed Description

Definition at line 297 of file asc-mainscreen.cpp.

Constructor & Destructor Documentation

UnitMovementRangeLayer::UnitMovementRangeLayer ( )
inline

Definition at line 368 of file asc-mainscreen.cpp.

References cursorMoved.

Member Function Documentation

bool UnitMovementRangeLayer::onLayer ( int  layer)
inlinevirtual

Implements MapLayer.

Definition at line 372 of file asc-mainscreen.cpp.

void UnitMovementRangeLayer::operateField ( GameMap actmap,
const MapCoordinate pos 
)
inline
void UnitMovementRangeLayer::paintSingleField ( const MapRenderer::FieldRenderInfo fieldInfo,
int  layer,
const SPoint pos 
)
inlinevirtual

The documentation for this class was generated from the following file: