UnitMovementRangeLayer Class Reference

Inheritance diagram for UnitMovementRangeLayer:

Inheritance graph
[legend]
List of all members.

Public Member Functions

void operateField (GameMap *actmap, const MapCoordinate &pos)
 UnitMovementRangeLayer ()
bool onLayer (int layer)
void paintSingleField (const MapRenderer::FieldRenderInfo &fieldInfo, int layer, const SPoint &pos)

Detailed Description

Definition at line 296 of file asc-mainscreen.cpp.


Constructor & Destructor Documentation

UnitMovementRangeLayer::UnitMovementRangeLayer (  )  [inline]

Definition at line 368 of file asc-mainscreen.cpp.

References cursorMoved.


Member Function Documentation

void UnitMovementRangeLayer::operateField ( GameMap actmap,
const MapCoordinate pos 
) [inline]

Definition at line 342 of file asc-mainscreen.cpp.

References actmap, GameMap::getField(), repaintMap, MapLayer::setActive(), statusMessage(), MapCoordinate::valid(), and MapField::vehicle.

Referenced by ASC_MainScreenWidget::showMovementRange().

bool UnitMovementRangeLayer::onLayer ( int  layer  )  [inline, virtual]

Implements MapLayer.

Definition at line 372 of file asc-mainscreen.cpp.

void UnitMovementRangeLayer::paintSingleField ( const MapRenderer::FieldRenderInfo fieldInfo,
int  layer,
const SPoint pos 
) [inline, virtual]

Implements MapLayer.

Definition at line 374 of file asc-mainscreen.cpp.

References MapRenderer::FieldRenderInfo::gamemap, MapRenderer::FieldRenderInfo::pos, MapRenderer::FieldRenderInfo::surface, MapRenderer::FieldRenderInfo::visibility, and visible_ago.


The documentation for this class was generated from the following file:
Generated on Mon May 21 01:48:02 2012 for Advanced Strategic Command by  doxygen 1.5.1