| actionType | VehicleAction | [protected] |
| available(Vehicle *veh) const =0 | VehicleAction | [pure virtual] |
| execute(Vehicle *veh, int x, int y, int step, int param1, int param2)=0 | VehicleAction | [pure virtual] |
| getStatus(void)=0 | VehicleAction | [pure virtual] |
| pva | VehicleAction | [protected] |
| registerPVA(VehicleActionType _actionType, PPendingVehicleActions _pva) | VehicleAction | [virtual] |
| VehicleAction(VehicleActionType _actionType, PPendingVehicleActions _pva) | VehicleAction | |
| ~VehicleAction() | VehicleAction | [virtual] |
1.4.2