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WeatherArea Member List

This is the complete list of members for WeatherArea, including all inherited members.

createRandomValue(int limit)WeatherArea
getCenterField() const WeatherArea [inline]
getCenterPos() const WeatherArea [inline]
getDuration() const WeatherArea
getFalloutType() const WeatherArea
getFalloutType(int value) const WeatherArea
getHeight() const WeatherArea
getHorizontalWindAccu() const WeatherArea
getMap() const WeatherArea [inline]
getVerticalWindAccu() const WeatherArea
getWidth() const WeatherArea
getWindVector() const WeatherArea
placeArea()WeatherArea
read(tnstream &inputStream)WeatherArea
removeArea(FieldSet &processedFields)WeatherArea
setDuration(int duration)WeatherArea
setFalloutType(FalloutType fallout)WeatherArea
update(WeatherSystem *wSystem, FieldSet &processedFields)WeatherArea
updateMovementVector(unsigned int speed, Direction windDirection, double ratio)WeatherArea
WeatherArea(GameMap *map, int xCenter, int yCenter, int width, int height, int duration, FalloutType fType, unsigned int seedValue, bool clustered=true)WeatherArea
WeatherArea(GameMap *map, int xCenter, int yCenter, int radius)WeatherArea
WeatherArea(GameMap *map)WeatherArea
write(tnstream &outputStream) const WeatherArea
~WeatherArea()WeatherArea


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