#include <weathercast.h>
Inheritance diagram for Weathercast:

Public Member Functions | |
| Weathercast (const WeatherSystem &ws) | |
| virtual | ~Weathercast () |
| void | painter (const PG_Rect &src, const ASCString &name, const PG_Rect &dst) |
| bool | mouseButtonDown (const SDL_MouseButtonEvent *button) |
| bool | mouseMotion (const SDL_MouseMotionEvent *motion) |
| bool | mouseClick (SPoint pos) |
| void | paintWeatherArea (const WeatherArea *wa, int vMove, int hMove) |
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Definition at line 256 of file weathercast.cpp. |
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Definition at line 277 of file weathercast.cpp. References PG_Widget::IsMouseInside(), mouseClick(), PG_Widget::ScreenToClient(), PG_Point::x, and PG_Point::y. Referenced by Weathercast(). |
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Definition at line 268 of file weathercast.cpp. References actmap, MapDisplayPG::centerOnField(), OverviewMapImage::surface2map(), MapCoordinate::valid(), MapCoordinate::x, GameMap::xsize, MapCoordinate::y, and GameMap::ysize. Referenced by mouseButtonDown(), and mouseMotion(). |
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Definition at line 258 of file weathercast.cpp. References PG_Widget::IsMouseInside(), mouseClick(), PG_Widget::ScreenToClient(), PG_Point::x, and PG_Point::y. Referenced by Weathercast(). |
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1.4.2