#include <gameevents.h>
Inheritance diagram for WindChange:

Public Member Functions | |
| WindChange () | |
| WindChange (int Speed, int Direction) | |
| void | readData (tnstream &stream) |
| void | writeData (tnstream &stream) |
| void | execute (MapDisplayInterface *md) |
| void | setup () |
| ASCString | getName () const |
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Definition at line 438 of file gameevents.h. |
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Definition at line 442 of file gameevents.h. |
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Implements EventAction. Definition at line 896 of file gameevents.cpp. References EventAction::gamemap, MapDisplayInterface::updateDashboard(), GameMap::weather, GameMap::Weather::windDirection, and GameMap::Weather::windSpeed. |
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Implements EventAction. Definition at line 452 of file gameevents.h. |
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Implements EventAction. Definition at line 908 of file gameevents.cpp. References versionTest(). |
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Implements EventAction. Definition at line 922 of file gameevents.cpp. References editInt(). |
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Implements EventAction. Definition at line 915 of file gameevents.cpp. References tnstream::writeInt(). |
1.4.2