#include <basegfx.h>
Public Member Functions | |
| void | start (int x1, int y1, int x2, int y2) |
| virtual void | putpix (int x, int y)=0 |
| virtual | ~tdrawline () |
This can not only be used for drawing a straight line on the screen, but also on the gamemap for example
Definition at line 303 of file basegfx.h.
| void tdrawline::start | ( | int | x1, | |
| int | y1, | |||
| int | x2, | |||
| int | y2 | |||
| ) |
| virtual void tdrawline::putpix | ( | int | x, | |
| int | y | |||
| ) | [pure virtual] |
Referenced by start().
1.5.1