Advanced Strategic Command
Protected Member Functions | List of all members
tgameloaders Class Reference

#include <loaders.h>

Inheritance diagram for tgameloaders:
Inheritance graph
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Protected Member Functions

void initmap (void)
 
void readAI ()
 
void writeAI ()
 

Additional Inherited Members

- Public Member Functions inherited from tspfldloaders
void readoldevents (void)
 
void writedissections (void)
 
void readdissections (void)
 
void readLegacyNetwork (void)
 
void writemap (void)
 
void readmap (void)
 
void writefields (void)
 
void readfields (void)
 
void writemessages (void)
 
void writemessagelist (MessagePntrContainer &lst)
 
void readmessages (void)
 
void readmessagelist (MessagePntrContainer &lst)
 
void chainitems (GameMap *actmap)
 
void setplayerexistencies (void)
 
virtual ~tspfldloaders ()
 
 tspfldloaders (void)
 
- Public Attributes inherited from tspfldloaders
tnstreamstream
 
GameMapspfld
 
- Static Public Attributes inherited from tspfldloaders
static sigc::signal< void,
GameMap * > 
mapLoaded
 

Detailed Description

Definition at line 117 of file loaders.h.

Member Function Documentation

void tgameloaders::initmap ( void  )
protectedvirtual

Implements tspfldloaders.

Definition at line 381 of file loaders.cpp.

References GameMap::game_parameter, and tspfldloaders::spfld.

void tgameloaders::readAI ( )
protected
void tgameloaders::writeAI ( )
protected

The documentation for this class was generated from the following files: