#include <loaders.h>
Inheritance diagram for tgameloaders:

Protected Member Functions | |
| void | initmap (void) |
| void | readAI () |
| void | writeAI () |
Definition at line 117 of file loaders.h.
| void tgameloaders::initmap | ( | void | ) | [protected, virtual] |
Implements tspfldloaders.
Definition at line 381 of file loaders.cpp.
References GameMap::game_parameter, and tspfldloaders::spfld.
| void tgameloaders::readAI | ( | ) | [protected] |
Definition at line 414 of file loaders.cpp.
References Player::ai, GameMap::player, tnstream::readInt(), tspfldloaders::spfld, and tspfldloaders::stream.
Referenced by tsavegameloaders::loadgame(), and tnetworkloaders::loadnwgame().
| void tgameloaders::writeAI | ( | ) | [protected] |
Definition at line 396 of file loaders.cpp.
References Player::ai, GameMap::player, tspfldloaders::spfld, tspfldloaders::stream, BaseAI::write(), and tnstream::writeInt().
Referenced by tsavegameloaders::savegame(), and tnetworkloaders::savenwgame().
1.5.1