
Public Member Functions | |
| void | init (void) |
| virtual void | run (void) |
| virtual void | buttonpressed (int id) |
| void | anzeige (void) |
Public Attributes | |
| int | action |
| int | bkgcolor |
| int | playerbit |
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Definition at line 630 of file gameevent_dialogs.cpp. References bkgcolor, mousevisible(), playerbit, rectangle(), tdlgengine::x1, and tdlgengine::y1. Referenced by buttonpressed(), and init(). |
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Reimplemented from tdlgengine. Definition at line 655 of file gameevent_dialogs.cpp. References action, anzeige(), tdlgengine::buttonpressed(), and playerbit. |
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Reimplemented from tdialogbox. Definition at line 591 of file gameevent_dialogs.cpp. References action, tdlgengine::addbutton(), tdlgengine::addkey(), anzeige(), tdialogbox::bar(), bkgcolor, tdialogbox::buildgraphics(), ct_1, dlg_in3d, tdialogbox::init(), lightgray, mousevisible(), s1, strrr(), tdialogbox::title, tdialogbox::windowstyle, tdlgengine::x1, tdlgengine::xsize, tdlgengine::y1, and tdlgengine::ysize. Referenced by playerselall(). |
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Reimplemented from tdialogbox. Definition at line 643 of file gameevent_dialogs.cpp. References action, ct_esc, playerbit, tdialogbox::run(), and tdlgengine::taste. Referenced by playerselall(). |
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Definition at line 579 of file gameevent_dialogs.cpp. Referenced by buttonpressed(), init(), and run(). |
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Definition at line 580 of file gameevent_dialogs.cpp. |
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Definition at line 581 of file gameevent_dialogs.cpp. Referenced by anzeige(), buttonpressed(), playerselall(), and run(). |
1.4.2