Advanced Strategic Command
trunreplay Member List

This is the complete list of members for trunreplay, including all inherited members.

actplayertrunreplayprotected
createReplayContext()trunreplayprotected
displayActionCursor(int x1, int y1, int x2=-1, int y2=-1, int secondWait=0)trunreplayprotected
error(const char *message,...)trunreplayprotected
error(const MapCoordinate &pos, const char *message,...)trunreplayprotected
error(const ASCString &message)trunreplayprotected
error(const MapCoordinate &pos, const ASCString &message)trunreplayprotected
error(const ActionResult &res)trunreplayprotected
execnextreplaymove(void)trunreplayprotected
firstinit()trunreplay
movenumtrunreplayprotected
nextactiontrunreplayprotected
orgmaptrunreplayprotected
readnextaction(void)trunreplayprotected
removeActionCursor(void)trunreplayprotected
run(int player, int viewingplayer, bool performEndTurnOperations)trunreplay
statustrunreplay
streamtrunreplayprotected
trunreplay()trunreplay
wait(int t=ticker)trunreplayprotected
wait(MapCoordinate pos, int t=ticker)trunreplayprotected
wait(MapCoordinate pos1, MapCoordinate pos2, int t=ticker)trunreplayprotected
~trunreplay()trunreplay