#include <replay.h>
Public Member Functions | |
| treactionfire_replayinfo * | getnextreplayinfo (void) |
| trunreplay (void) | |
| void | firstinit (void) |
| int | run (int player, int viewingplayer, bool performEndTurnOperations) |
Public Attributes | |
| int | status |
Protected Member Functions | |
| void | execnextreplaymove (void) |
| void | wait (int t=ticker) |
| void | wait (MapCoordinate pos, int t=ticker) |
| void | wait (MapCoordinate pos1, MapCoordinate pos2, int t=ticker) |
| void | error (const char *message,...) |
| void | error (const MapCoordinate &pos, const char *message,...) |
| void | error (const ASCString &message) |
| void | error (const MapCoordinate &pos, const ASCString &message) |
| void | readnextaction (void) |
| void | displayActionCursor (int x1, int y1, int x2=-1, int y2=-1, int secondWait=0) |
| void | removeActionCursor (void) |
Protected Attributes | |
| int | movenum |
| GameMap * | orgmap |
| tmemorystream * | stream |
| int | actplayer |
| char | nextaction |
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Definition at line 1269 of file replay.cpp. |
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Definition at line 1367 of file replay.cpp. References ReplayMapDisplay::displayActionCursor(), getDefaultMapDisplay(), CGameOptions::Instance(), and ReplayMapDisplay::setCursorDelay(). Referenced by execnextreplaymove(). |
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Definition at line 1275 of file replay.cpp. References error(). |
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Definition at line 1312 of file replay.cpp. References displaymessage(), and CGameOptions::Instance(). |
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Definition at line 1281 of file replay.cpp. |
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Definition at line 1293 of file replay.cpp. References displaymessage(). Referenced by error(), execnextreplaymove(), and run(). |
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Definition at line 2697 of file replay.cpp. References status. Referenced by run(). |
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Definition at line 2525 of file replay.cpp. References tmemorystream::dataavail(), nextaction, tnstream::readChar(), rpl_finished, and stream. Referenced by execnextreplaymove(), and getnextreplayinfo(). |
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Definition at line 1374 of file replay.cpp. References getDefaultMapDisplay(), and ReplayMapDisplay::removeActionCursor(). Referenced by execnextreplaymove(). |
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Definition at line 1347 of file replay.cpp. References actmap, fieldvisiblenow(), GameMap::getField(), GameMap::getPlayerView(), and wait(). |
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Definition at line 1341 of file replay.cpp. References actmap, fieldvisiblenow(), GameMap::getField(), GameMap::getPlayerView(), and wait(). |
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Definition at line 1326 of file replay.cpp. References keypress(), and releasetimeslice(). Referenced by execnextreplaymove(), and wait(). |
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Definition at line 107 of file replay.h. Referenced by run(). |
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Definition at line 100 of file replay.h. Referenced by execnextreplaymove(), run(), and trunreplay(). |
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Definition at line 114 of file replay.h. Referenced by execnextreplaymove(), getnextreplayinfo(), readnextaction(), and run(). |
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Definition at line 102 of file replay.h. Referenced by run(). |
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Definition at line 103 of file replay.h. Referenced by execnextreplaymove(), getnextreplayinfo(), readnextaction(), and run(). |
1.4.2