#include <loaders.h>
Inheritance diagram for tsavegameloaders:

Public Member Functions | |
| GameMap * | loadgame (pnstream strm) |
| void | savegame (pnstream strm, GameMap *gamemap, bool writeReplays=true) |
| void | savegame (const ASCString &name) |
Static Public Member Functions | |
| static GameMap * | loadGameFromFile (const ASCString &name) |
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Definition at line 1064 of file loaders.cpp. References loadgame(), and tnstream::reading. Referenced by loadGame(). |
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Definition at line 1056 of file loaders.cpp. References actmap, savegame(), and tnstream::writing. |
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Definition at line 1025 of file loaders.cpp. References actsavegameversion, fileterminator, getFullVersionString(), GameMap::replayinfo, tspfldloaders::spfld, tspfldloaders::stream, tgameloaders::writeAI(), tspfldloaders::writedissections(), tspfldloaders::writefields(), tnstream::writeInt(), tspfldloaders::writemap(), tspfldloaders::writemessages(), tnstream::writepchar(), and tnstream::writeWord(). Referenced by savegame(), savegame(), and savereplay(). |
1.4.2