Advanced Strategic Command
tunitattacksunit Member List

This is the complete list of members for tunitattacksunit, including all inherited members.

_attackingunitUnitAttacksSomethingprotected
AttackFormula(GameMap *gamemap)AttackFormula
avtfight
calc(void)tfight
defense_defensebonus(int defensebonus)AttackFormula
defense_experience(int experience)AttackFormula
disttfightprotected
dvtfight
experienceIconsAttackFormulastatic
gamemapAttackFormulaprotected
getAttackingPlayer()UnitAttacksSomethinginlineprotectedvirtual
getAttackingUnit()UnitAttacksSomethinginline
getDefendingPlayer()tunitattacksunitinlinevirtual
getHemmingFactor(int relDir)AttackFormulastatic
getIconIndex(int experience, bool offensive)AttackFormula
getTarget()tunitattacksunitinline
setresult(const Context &context)tunitattacksunitvirtual
setup(Vehicle *&attackingunit, Vehicle *&attackedunit, bool respond, int weapon)tunitattacksunit
strength_attackbonus(int abonus)AttackFormula
strength_damage(int damage)AttackFormula
strength_experience(int experience)AttackFormula
strength_hemming(int ax, int ay, Vehicle *d_eht)AttackFormula
tfight(GameMap *gamemap)tfightinlineprotected
tunitattacksunit(Vehicle *&attackingunit, Vehicle *&attackedunit, bool respond=true, int weapon=-1, bool reactionfire=false)tunitattacksunit
UnitAttacksSomething(GameMap *gamemap)UnitAttacksSomethinginlineprotected
visit(FightVisitor &visitor)tunitattacksunitinlinevirtual
~AttackFormula()AttackFormulainlinevirtual