containeraction.h

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00001 /*
00002      This file is part of Advanced Strategic Command; http://www.asc-hq.de
00003      Copyright (C) 1994-2010  Martin Bickel  and  Marc Schellenberger
00004  
00005      This program is free software; you can redistribute it and/or modify
00006      it under the terms of the GNU General Public License as published by
00007      the Free Software Foundation; either version 2 of the License, or
00008      (at your option) any later version.
00009  
00010      This program is distributed in the hope that it will be useful,
00011      but WITHOUT ANY WARRANTY; without even the implied warranty of
00012      MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013      GNU General Public License for more details.
00014  
00015      You should have received a copy of the GNU General Public License
00016      along with this program; see the file COPYING. If not, write to the 
00017      Free Software Foundation, Inc., 59 Temple Place, Suite 330, 
00018      Boston, MA  02111-1307  USA
00019 */
00020 
00021 
00022 #ifndef ContainerActionH
00023 #define ContainerActionH
00024 
00025 
00026 #include "action.h"
00027 
00028 #include "../containerbase.h"
00029 
00030 class ContainerAction : public GameAction {
00031       int containerID;
00032    protected:
00034       void setID( int id );
00035       ContainerBase* getContainer( bool dontThrow = false );
00036       const ContainerBase* getContainer( bool dontThrow = false ) const ;
00037       void readData ( tnstream& stream );
00038       void writeData ( tnstream& stream ) const;
00039       ContainerAction( ContainerBase* container );
00040       ContainerAction( GameMap* map );
00041 };
00042 
00043 #endif
00044 

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