00001 /*************************************************************************** 00002 cargodialog.cpp - description 00003 ------------------- 00004 begin : Tue Oct 24 2000 00005 copyright : (C) 2000 by Martin Bickel 00006 email : bickel@asc-hq.org 00007 ***************************************************************************/ 00008 00009 /*************************************************************************** 00010 * * 00011 * This program is free software; you can redistribute it and/or modify * 00012 * it under the terms of the GNU General Public License as published by * 00013 * the Free Software Foundation; either version 2 of the License, or * 00014 * (at your option) any later version. * 00015 * * 00016 ***************************************************************************/ 00017 00018 #include "containercontrols.h" 00019 #include "gamemap.h" 00020 #include "mapdisplayinterface.h" 00021 #include "itemrepository.h" 00022 00023 00024 const GameMap* ContainerConstControls::getMap() const 00025 { 00026 return container->getMap(); 00027 } 00028 00029 00030 const Player& ContainerConstControls::getPlayer() const 00031 { 00032 return getMap()->player[ getMap()->actplayer ]; 00033 } 00034 00035 00036 bool ContainerConstControls::unitProductionAvailable() const 00037 { 00038 if ( container->getOwner() == container->getMap()->actplayer ) 00039 if ( container->vehiclesLoaded() < container->baseType->maxLoadableUnits ) 00040 if ( container->baseType->hasFunction( ContainerBaseType::InternalVehicleProduction )) 00041 return true; 00042 00043 return false; 00044 } 00045 00046 int ContainerConstControls::unitProductionPrerequisites( const VehicleType* type, bool internally ) const 00047 { 00048 int l = 0; 00049 Resources cost = container->getProductionCost( type ); 00050 for ( int r = 0; r < resourceTypeNum; r++ ) 00051 if ( container->getAvailableResource( cost.resource(r), r ) < cost.resource(r) ) 00052 l |= 1 << r; 00053 00054 if ( internally ) { 00055 if ( !type->techDependency.available( getPlayer().research ) && getMap()->getgameparameter( cgp_produceOnlyResearchedStuffInternally ) ) 00056 l |= 1 << 10; 00057 00058 if ( !container->vehicleUnloadable( type ) && !container->baseType->hasFunction( ContainerBaseType::ProduceNonLeavableUnits )) 00059 l |= 1 << 11; 00060 } else { 00061 if ( !type->techDependency.available( getPlayer().research ) && getMap()->getgameparameter( cgp_produceOnlyResearchedStuffExternally ) ) 00062 l |= 1 << 10; 00063 } 00064 00065 return l; 00066 } 00067 00068
1.5.1