context.cpp

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00001 /*
00002      This file is part of Advanced Strategic Command; http://www.asc-hq.de
00003      Copyright (C) 1994-2010  Martin Bickel  and  Marc Schellenberger
00004  
00005      This program is free software; you can redistribute it and/or modify
00006      it under the terms of the GNU General Public License as published by
00007      the Free Software Foundation; either version 2 of the License, or
00008      (at your option) any later version.
00009  
00010      This program is distributed in the hope that it will be useful,
00011      but WITHOUT ANY WARRANTY; without even the implied warranty of
00012      MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013      GNU General Public License for more details.
00014  
00015      You should have received a copy of the GNU General Public License
00016      along with this program; see the file COPYING. If not, write to the 
00017      Free Software Foundation, Inc., 59 Temple Place, Suite 330, 
00018      Boston, MA  02111-1307  USA
00019 */
00020 
00021 #include <string>
00022 #include "context.h"
00023 
00024 Context::Context()
00025    : gamemap(NULL),
00026    actingPlayer(NULL),
00027    parentAction(NULL),
00028    display(NULL),
00029    viewingPlayer(-1),
00030    actionContainer(NULL)
00031 {
00032 }
00033 
00034 Context::Context( const Context& context, GameAction* action )
00035 {
00036    gamemap = context.gamemap;
00037    actingPlayer = context.actingPlayer;
00038    parentAction = action;
00039    display = context.display;
00040    viewingPlayer = context.viewingPlayer;
00041    actionContainer = NULL;
00042 }

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