00001 /* 00002 This file is part of Advanced Strategic Command; http://www.asc-hq.de 00003 Copyright (C) 1994-2010 Martin Bickel and Marc Schellenberger 00004 00005 This program is free software; you can redistribute it and/or modify 00006 it under the terms of the GNU General Public License as published by 00007 the Free Software Foundation; either version 2 of the License, or 00008 (at your option) any later version. 00009 00010 This program is distributed in the hope that it will be useful, 00011 but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00013 GNU General Public License for more details. 00014 00015 You should have received a copy of the GNU General Public License 00016 along with this program; see the file COPYING. If not, write to the 00017 Free Software Foundation, Inc., 59 Temple Place, Suite 330, 00018 Boston, MA 02111-1307 USA 00019 */ 00020 00021 #include <string> 00022 #include "context.h" 00023 00024 Context::Context() 00025 : gamemap(NULL), 00026 actingPlayer(NULL), 00027 parentAction(NULL), 00028 display(NULL), 00029 viewingPlayer(-1), 00030 actionContainer(NULL) 00031 { 00032 } 00033 00034 Context::Context( const Context& context, GameAction* action ) 00035 { 00036 gamemap = context.gamemap; 00037 actingPlayer = context.actingPlayer; 00038 parentAction = action; 00039 display = context.display; 00040 viewingPlayer = context.viewingPlayer; 00041 actionContainer = NULL; 00042 }
1.5.1