Advanced Strategic Command
Classes | Functions
contextutils.h File Reference
#include "actions/context.h"
#include "replaymapdisplay.h"
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class  ReplayContext
 creates a context that will move the map so that any action can be seen by the user More...


Context createContext (GameMap *gamemap)

Function Documentation

Context createContext ( GameMap gamemap)

Definition at line 25 of file contextutils.cpp.