00001 /* 00002 This file is part of Advanced Strategic Command; http://www.asc-hq.de 00003 Copyright (C) 1994-2010 Martin Bickel and Marc Schellenberger 00004 00005 This program is free software; you can redistribute it and/or modify 00006 it under the terms of the GNU General Public License as published by 00007 the Free Software Foundation; either version 2 of the License, or 00008 (at your option) any later version. 00009 00010 This program is distributed in the hope that it will be useful, 00011 but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00013 GNU General Public License for more details. 00014 00015 You should have received a copy of the GNU General Public License 00016 along with this program; see the file COPYING. If not, write to the 00017 Free Software Foundation, Inc., 59 Temple Place, Suite 330, 00018 Boston, MA 02111-1307 USA 00019 */ 00020 00021 00022 #ifndef destructContainerH 00023 #define destructContainerH 00024 00025 00026 #include "containeraction.h" 00027 00028 #include "../typen.h" 00029 00030 class DestructContainer : public ContainerAction { 00031 00032 bool building; 00033 00035 enum FieldRegistration { NONE, FIRST, SECOND, CARRIER } fieldRegistration; 00036 00037 MemoryStreamStorage* unitBuffer; 00038 00039 int hostingCarrier; 00040 int cargoSlot; 00041 bool suppressWreckage; 00042 bool hadViewOnMap; 00043 00044 DestructContainer( GameMap* map ) : ContainerAction( map ), unitBuffer(NULL), hostingCarrier(0), cargoSlot(-1), suppressWreckage(false) {}; 00045 template<class Child> friend GameAction* GameActionCreator( GameMap* map); 00046 00047 public: 00048 DestructContainer( ContainerBase* container, bool suppressWreckage = false ); 00049 00050 ASCString getDescription() const; 00051 00052 ~DestructContainer(); 00053 00054 protected: 00055 virtual GameActionID getID() const; 00056 00057 virtual ActionResult runAction( const Context& context ); 00058 virtual ActionResult undoAction( const Context& context ); 00059 00060 virtual void readData ( tnstream& stream ); 00061 virtual void writeData ( tnstream& stream ) const; 00062 00063 }; 00064 00065 #endif 00066
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