directresearchcommand.h

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00001 /*
00002      This file is part of Advanced Strategic Command; http://www.asc-hq.de
00003      Copyright (C) 1994-2010  Martin Bickel  and  Marc Schellenberger
00004  
00005      This program is free software; you can redistribute it and/or modify
00006      it under the terms of the GNU General Public License as published by
00007      the Free Software Foundation; either version 2 of the License, or
00008      (at your option) any later version.
00009  
00010      This program is distributed in the hope that it will be useful,
00011      but WITHOUT ANY WARRANTY; without even the implied warranty of
00012      MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013      GNU General Public License for more details.
00014  
00015      You should have received a copy of the GNU General Public License
00016      along with this program; see the file COPYING. If not, write to the 
00017      Free Software Foundation, Inc., 59 Temple Place, Suite 330, 
00018      Boston, MA  02111-1307  USA
00019 */
00020 
00021 
00022 #ifndef DirectResearchCommandH
00023 #define DirectResearchCommandH
00024 
00025 #include <vector>
00026 
00027 #include "command.h"
00028 
00029 class Player;
00030 class Technology;
00031 
00033 class DirectResearchCommand : public Command {
00034    private:
00035       int researchProgress;
00036       int targetTechnologyID;
00037       int player;
00038       vector<int> immediatelyResearchedTechnologies;
00039       vector<ASCString> techAdaptersMadeAvailable;
00040       
00041       DirectResearchCommand( GameMap* map ) : Command( map ) {};
00042       template<class Child> friend GameAction* GameActionCreator( GameMap* map);
00043       
00044       
00045    protected:
00046       
00047       GameActionID getID() const;
00048       ASCString getDescription() const;
00049       
00050       ActionResult go ( const Context& context ); 
00051       
00052       void readData ( tnstream& stream );
00053       void writeData ( tnstream& stream ) const;
00054       
00055       ActionResult undoAction( const Context& context );
00056       
00057    public:
00058       static bool available( const Player& player );
00059       
00060       DirectResearchCommand( Player& player );
00061       
00068       vector<const Technology*> getAvailableTechnologies( bool longTerm );
00069       
00070       void setTechnology( const Technology* tech );
00071       
00072       ASCString getCommandString() const ;
00073       
00074 };
00075 
00076 
00077 #endif
00078 

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