editgameoptions.cpp File Reference

#include <sstream>
#include <pgimage.h>
#include <pgpropertyeditor.h>
#include <pgpropertyfield_integer.h>
#include <pgpropertyfield_intdropdown.h>
#include <pgpropertyfield_dropdown.h>
#include <pgpropertyfield_checkbox.h>
#include <pgpropertyfield_string.h>
#include "selectionwindow.h"
#include "sigc++/retype.h"
#include "editmapparam.h"
#include "fileselector.h"
#include "../ascstring.h"
#include "../textfileparser.h"
#include "../textfile_evaluation.h"
#include "editgameoptions.h"

Include dependency graph for editgameoptions.cpp:

Go to the source code of this file.

Classes

class  EditGameOptions

Functions

void editGameOptions (bool mainApp)

Variables

const char * mouseButtonNames [] = { "None", "Left", "Center", "Right", "4", "5", NULL }
const char * infoPanelNames [] = { "None", "Left (not recommended)", "Right", "Left+Right", NULL }


Function Documentation

void editGameOptions ( bool  mainApp  ) 

Definition at line 338 of file editgameoptions.cpp.

References errorMessage(), and ASC_PG_Dialog::RunModal().

Referenced by execaction_pg(), and executeUserAction().


Variable Documentation

const char* infoPanelNames[] = { "None", "Left (not recommended)", "Right", "Left+Right", NULL }

Definition at line 186 of file editgameoptions.cpp.

const char* mouseButtonNames[] = { "None", "Left", "Center", "Right", "4", "5", NULL }

Definition at line 184 of file editgameoptions.cpp.


Generated on Mon May 21 01:34:01 2012 for Advanced Strategic Command by  doxygen 1.5.1