00001 /* 00002 This file is part of Advanced Strategic Command; http://www.asc-hq.de 00003 Copyright (C) 1994-1999 Martin Bickel and Marc Schellenberger 00004 00005 This program is free software; you can redistribute it and/or modify 00006 it under the terms of the GNU General Public License as published by 00007 the Free Software Foundation; either version 2 of the License, or 00008 (at your option) any later version. 00009 00010 This program is distributed in the hope that it will be useful, 00011 but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00013 GNU General Public License for more details. 00014 00015 You should have received a copy of the GNU General Public License 00016 along with this program; see the file COPYING. If not, write to the 00017 Free Software Foundation, Inc., 59 Temple Place, Suite 330, 00018 Boston, MA 02111-1307 USA 00019 */ 00020 00021 00022 #ifndef EDITMAPPARAM_H 00023 #define EDITMAPPARAM_H 00024 00025 #include "../gameoptions.h" 00026 #include "../paradialog.h" 00027 #include "../gamemap.h" 00028 00029 class PG_PropertyEditor; 00030 00031 class GameParameterEditorWidget : public PG_Widget { 00032 GameMap* actmap; 00033 int values[gameparameternum]; 00034 PG_PropertyEditor* propertyEditor; 00035 00036 void runTextIO ( PropertyContainer& pc ); 00037 00038 00039 protected: 00040 static const char* fileNamePattern; 00041 static const char* blockName; 00042 00043 bool LoadParameter(); 00044 bool SaveParameter(); 00045 bool ResetParameter(); 00046 public: 00047 GameParameterEditorWidget ( GameMap* gamemap, PG_Widget* parent, const PG_Rect& rect ); 00048 00049 bool Valid(); 00050 bool Apply(); 00051 }; 00052 00053 extern void setmapparameters ( GameMap* gamemap ); 00054 00055 00056 #endif 00057
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