#include "../ascstring.h"#include "../paradialog.h"#include "../windowing.h"#include <pgpropertyfield_string.h>#include "../gamemap.h"#include <pgcolorselector.h>Include dependency graph for editplayerdata.cpp:

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| void | editPlayerData (GameMap *gamemap) |
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Definition at line 93 of file editplayerdata.cpp. References GameMap::actplayer, GameMap::getPlayer(), infoMessage(), ASC_PG_Dialog::RunModal(), and PG_Widget::Show(). Referenced by execuseraction2(). |
1.4.2