Advanced Strategic Command
Classes | Functions
eventeditor.cpp File Reference
#include <sstream>
#include <pgimage.h>
#include <pgpropertyeditor.h>
#include <pgpropertyfield_integer.h>
#include "eventeditor.h"
#include "../paradialog.h"
#include "../gamemap.h"
#include "../spfst.h"
#include "../gameeventsystem.h"
#include "../gameevents.h"
#include "../widgets/dropdownselector.h"
#include "../widgets/multilistbox.h"
Include dependency graph for eventeditor.cpp:

Go to the source code of this file.

Classes

class  EventEditor
 
class  EventList
 

Functions

bool createevent (GameMap *gamemap, Event *event)
 
void eventEditor (GameMap *gamemap)
 

Function Documentation

bool createevent ( GameMap gamemap,
Event event 
)

Definition at line 261 of file eventeditor.cpp.

References EventEditor::GetResult(), and ASC_PG_Dialog::RunModal().

void eventEditor ( GameMap gamemap)

Definition at line 389 of file eventeditor.cpp.

References ASC_PG_Dialog::RunModal().

Referenced by execaction_pg().