00001 /*************************************************************************** 00002 * * 00003 * This program is free software; you can redistribute it and/or modify * 00004 * it under the terms of the GNU General Public License as published by * 00005 * the Free Software Foundation; either version 2 of the License, or * 00006 * (at your option) any later version. * 00007 * * 00008 ***************************************************************************/ 00009 00010 00011 #include "../actions/moveunitcommand.h" 00012 #include "../loaders.h" 00013 #include "../itemrepository.h" 00014 #include "unittestutil.h" 00015 00016 00017 void testLoseMap() 00018 { 00019 auto_ptr<GameMap> game ( startMap("unittest-eventlose.map")); 00020 00021 Vehicle* veh = game->getField(5,4)->vehicle; 00022 assertOrThrow( veh != NULL ); 00023 00024 attack( veh, MapCoordinate( 6,6 )); 00025 00026 next_turn( game.get(), NextTurnStrategy_Abort(), NULL, -1 ); 00027 00028 assertOrThrow ( game->actplayer == 2 ); 00029 00030 } 00031 00032 void testEvents() 00033 { 00034 // testLoseMap(); 00035 }
1.5.1