00001 00002 /*************************************************************************** 00003 gamemap.h - description 00004 ------------------- 00005 begin : Tue Feb 17 2001 00006 copyright : (C) 2001 by Martin Bickel 00007 email : bickel@asc-hq.org 00008 ***************************************************************************/ 00009 00010 /*************************************************************************** 00011 * * 00012 * This program is free software; you can redistribute it and/or modify * 00013 * it under the terms of the GNU General Public License as published by * 00014 * the Free Software Foundation; either version 2 of the License, or * 00015 * (at your option) any later version. * 00016 * * 00017 ***************************************************************************/ 00018 00019 00020 #ifndef explosiveminesH 00021 #define explosiveminesH 00022 00023 00024 #include "objects.h" 00025 #include "basestreaminterface.h" 00026 00027 00028 00029 00030 class Mine : public AgeableItem { 00031 Mine(); 00032 public: 00033 Mine( MineTypes type, int strength, int player, GameMap* gamemap ); 00034 00035 Mine( MineTypes type, int strength, int player, GameMap* gamemap, int identifier ); 00036 00037 static Mine newFromStream ( tnstream& stream ); 00038 00040 int identifier; 00041 00042 MineTypes type; 00043 00045 int strength; 00046 00048 int player; 00049 00051 bool attacksunit ( const Vehicle* veh ) const; 00052 00054 void paint( Surface& surf, SPoint pos ) const; 00055 00056 void read ( tnstream& stream ); 00057 void write ( tnstream& stream ) const; 00058 00059 }; 00060 00061 00062 00063 #endif 00064
1.5.1