Advanced Strategic Command
fieldimageloader.h File Reference
#include "graphics/surface.h"
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vector< SurfaceloadASCFieldImageArray (const ASCString &file, int num)
Surface loadASCFieldImage (const ASCString &file, bool applyFieldMask=true)
void snowify (Surface &s, bool adaptive=true)

Function Documentation

Surface loadASCFieldImage ( const ASCString file,
bool  applyFieldMask = true 
vector<Surface> loadASCFieldImageArray ( const ASCString file,
int  num 
void snowify ( Surface s,
bool  adaptive = true 

Definition at line 38 of file fieldimageloader.cpp.

References Surface::transparent.

Referenced by TerrainType::Weather::runTextIO(), and ObjectType::runTextIO().