Here is a list of all class members with links to the classes they belong to:
- y
: MapCoordinate, PolygonTriangulationLibrary::point_t, tColorY, PG_Point, xy, CGameOptions::PanelData, tmousesettings, tpicture, BuildingType::LocalCoordinate, trleheader
- y1
: treactionfire_replayinfo, MapRenderer::ViewPort, tmousesettings, tmouserect, tdlgengine::ttaborder, tdlgengine::tbutton, tdlgengine
- y2
: treactionfire_replayinfo, MapRenderer::ViewPort, tmouserect, tdlgengine::ttaborder, tdlgengine::tbutton
- YChar()
: YChar
- YES
: PG_Button
- ymax
: tpcxheader
- ymin
: tpcxheader
- yOffSet
: ResourcePlacementDialog
- yoffset
: tloadBImap
- yPadding
: PG_PopupMenu
- ypos
: Vehicle, PrehistoricEventStructure::LargeTriggerData, tviewtext::tstartpoint
- yrange
: GraphWidget
- yresolution
: CGameOptions
- ysize
: ChanceSettingsDialog, ResourcePlacementDialog, RotationCache, GameMap, tmousesettings, tdlgengine
- YString()
: YString
- ysymm
: tplasma
- yval
: PolygonTriangulationLibrary::node_t
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