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gamedlg.h

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00001 /*
00002     This file is part of Advanced Strategic Command; http://www.asc-hq.de
00003     Copyright (C) 1994-1999  Martin Bickel  and  Marc Schellenberger
00004 
00005     This program is free software; you can redistribute it and/or modify
00006     it under the terms of the GNU General Public License as published by
00007     the Free Software Foundation; either version 2 of the License, or
00008     (at your option) any later version.
00009 
00010     This program is distributed in the hope that it will be useful,
00011     but WITHOUT ANY WARRANTY; without even the implied warranty of
00012     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013     GNU General Public License for more details.
00014 
00015     You should have received a copy of the GNU General Public License
00016     along with this program; see the file COPYING. If not, write to the
00017     Free Software Foundation, Inc., 59 Temple Place, Suite 330,
00018     Boston, MA  02111-1307  USA
00019 
00020 */
00021 #ifndef  gamedlgH
00022 #define  gamedlgH
00023 
00024 
00029 class GameMap;
00030 
00031 extern void  choosetechnology(void);
00032 extern void  settributepayments ( void );
00033 
00034 
00035 extern void researchinfo ( void );
00036 extern void choosetechlevel ( void );
00037 
00038 
00039 class tfield;
00040 
00041 extern void giveunitaway ( tfield* fld );
00042 
00043 extern void showGameParameters ( void );
00044 
00045 extern void showPlayerTime();
00046 extern void displaywindspeed();
00047 
00048 
00049 extern void sendGameParameterAsMail ( GameMap* actmap );
00050 
00051 #endif  // ifndef gamedlg_h
00052 

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