#include "mappolygons.h"
#include "gameevents.h"
#include "dlg_box.h"
#include "research.h"
#include "dialogs/fieldmarker.h"
Include dependency graph for gameevent_dialogs.h:

This graph shows which files directly or indirectly include this file:

Go to the source code of this file.
Functions | |
| void | showtechnology (const Technology *t) |
| void | selectFields (FieldAddressing::Fields &fields) |
| bool | chooseWeather (int &weather) |
| bool | chooseTerrain (int &terrainID) |
| bool | chooseObject (int &objectID) |
| void | editpolygon (Poly_gon &poly) |
| void | getxy_building (int *x, int *y) |
| int | selectunit (int unitnetworkid) |
| void | playerselall (int *playerbitmap) |
| bool | chooseVehicleType (int &vehicleTypeID) |
Definition in file gameevent_dialogs.h.
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Definition at line 96 of file gameevent_dialogs.cpp. References objectTypeRepository, and selectItemID(). Referenced by AddObject::setup(). |
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Definition at line 88 of file gameevent_dialogs.cpp. References selectItemID(), and terrainTypeRepository. Referenced by MapChange::setup(). |
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Definition at line 104 of file gameevent_dialogs.cpp. References selectItemID(), and vehicleTypeRepository. Referenced by AddProductionCapability::setup(). |
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Definition at line 70 of file gameevent_dialogs.cpp. References chooseString(), cwettertypen, and cwettertypennum. Referenced by WeatherChange::setup(). |
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Definition at line 849 of file edmisc.cpp. References actmap, ASC_PG_Dialog::RunModal(), savemap(), SelectFromMap::Show(), and Poly_gon::vertex. |
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Definition at line 318 of file gameevent_dialogs.cpp. References actmap, ASC_PG_Dialog::RunModal(), and SelectFromMap::Show(). Referenced by BuildingPositionTrigger::setup(), ChangeBuildingDamage::setup(), ChangeBuildingOwner::setup(), AddProductionCapability::setup(), and AddResources::setup(). |
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Definition at line 679 of file gameevent_dialogs.cpp. References tdialogbox::done(), tplayerselall::init(), tplayerselall::playerbit, and tplayerselall::run(). Referenced by AnyUnitEntersPolygon::setup(). |
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Definition at line 336 of file gameevent_dialogs.cpp. References actmap, ASC_PG_Dialog::RunModal(), and SelectFromMap::Show(). Referenced by FieldAddressing::setup(). |
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Definition at line 554 of file gameevent_dialogs.cpp. References actmap, GameMap::getField(), GameMap::getUnit(), Vehicle::networkid, ASC_PG_Dialog::RunModal(), SelectFromMap::Show(), and tfield::vehicle. Referenced by UnitTrigger::setup(), and SpecificUnitEntersPolygon::setup(). |
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Definition at line 478 of file gameevent_dialogs.cpp. References ASC_PG_Dialog::RunModal(), PG_Widget::Show(), ASCString::toString(), and PolygonTriangulationLibrary::tr. Referenced by researchCheck(). |
1.4.2