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Defines
a
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b
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c
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d
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e
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f
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g
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i
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m
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n
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p
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r
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s
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t
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u
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w
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x
- a -
actionFactory :
gameeventsystem.h
ASCAdaptatorString :
ASCStringHelpers.h
ASCCharTString :
ASCStringHelpers.h
AttackFieldList :
unitctrl.h
- b -
BitSet :
basictypes.h
byte :
ychar.h
- c -
CaptureList :
buildingcapture.cpp
charr :
newfont.h
ClipBoard :
clipboard.h
CloseScreenCallback :
base.cpp
CodeType :
lzw.h
Color :
blitter.h
ConfigurationFileLocator :
sgstream.h
CountType :
lzw.h
- d -
dacpal :
newfont.cpp
dacpalette256 :
palette.h
dacpalettefst :
palette.h
DataLoaders :
itemrepository.cpp
DIR :
ndir.h
- e -
EventActionID :
gameeventsystem.h
EventTriggerID :
gameeventsystem.h
- f -
FieldIterationFunctor :
mapalgorithms.h
FieldSet :
weatherarea.h
FilesToLoad :
map2pcx.cpp
filterfunc :
stretch.cpp
- g -
GraphicSetManager :
graphicset.h
- i -
IMG_Load_RW_FT :
pgfilearchive.cpp
IndexType :
lzw.h
IntFieldList :
unitctrl.h
- m -
MapFields :
weatherarea.h
MapLoadingFunction :
loaders.h
MessageContainer :
messages.h
MessagePntrContainer :
messages.h
MessagingHub :
messaginghub.h
MINIDUMPWRITEDUMP :
mdump.h
- n -
networkTransferMechanismFactory :
networkinterface.h
- p -
p_compressor_stream_interface :
basestrm.h
PARSE_INFO :
themeloader.cpp
pattackweap :
attack.h
pbasenetworkconnection :
legacynetworkloaders.cpp
pCaptureTriple :
buildingcapture.cpp
pdialogbox :
dlg_box.h
Percentages :
weatherarea.h
pevent :
prehistoricevents.cpp
pfont :
newfont.h
PG_Factory :
pgfactory.h
PG_FileList :
pgfilearchive.h
PG_GlyphCache :
facecache.h
PG_Pointer :
pgsignals.h
pg_surfacemap_index_iter_t :
pgsurfacecache.cpp
pg_surfacemap_index_t :
pgsurfacecache.cpp
pg_surfacemap_iter_t :
pgsurfacecache.cpp
pg_surfacemap_t :
pgsurfacecache.cpp
PG_WindowPointer :
maped-mainscreen.cpp
Pixel :
stretch.cpp
PlayLists :
music.cpp
pmemoryblock :
edgen.h
pmixbuf :
palette.h
pncontainerstream :
basestrm.h
pnetwork :
legacynetworkloaders.cpp
pnetworkconnectionparameters :
legacynetworkloaders.cpp
pnfilestream :
basestrm.h
pnstream :
basestreaminterface.h
PointerSizedInt :
win32/msvc/global_os.h
,
win32/gcc/global_os.h
,
win32/borland/global_os.h
,
unix/global_os.h
pparagraph :
dialog.h
PPendingVehicleActions :
unitctrl.h
ppixelxlattable :
palette.h
pround :
history.cpp
pstringa :
dlg_box.cpp
PTB :
textfile_evaluation.cpp
PTD :
textfile_evaluation.cpp
PTDA :
textfile_evaluation.cpp
pterraintype :
terraintype.h
PTI :
textfile_evaluation.cpp
PTIA :
textfile_evaluation.cpp
PTIMG2 :
textfile_evaluation.cpp
PTIMGA2 :
textfile_evaluation.cpp
PTIRA :
textfile_evaluation.cpp
PTNI :
textfile_evaluation.cpp
PTS :
textfile_evaluation.cpp
PTSA :
textfile_evaluation.cpp
PTTA :
textfile_evaluation.cpp
PTTI :
textfile_evaluation.cpp
punitlist :
reactionfire.cpp
- r -
RectList :
resourceplacement.h
RenderingAddons :
textrenderer.cpp
rounddata :
history.cpp
- s -
Sound_AudioCVT :
SDL_sound_internal.h
Sound_DecoderFunctions :
SDL_sound_internal.h
Sound_SampleInternal :
SDL_sound_internal.h
SPoint :
surface.h
Surface32 :
surface.h
Surface8 :
surface.h
- t -
tColorRGBA :
rotozoom.cpp
tColorY :
rotozoom.cpp
TechAdapterContainer :
itemrepository.h
TextFileRepository :
itemrepository.cpp
timage :
basegfx.cpp
tkernchartable :
newfont.h
tkerning :
newfont.h
tkey :
events.h
tlockdispspfld :
mapdisplay.h
tmixbuf :
palette.h
tnetworkconnectionparameters :
legacynetworkloaders.cpp
tnfilestream :
basestrm.h
tpixelxlattable :
palette.h
trichtungen :
unitctrl.h
triggerFactory :
gameeventsystem.h
tround :
history.cpp
trounddata :
history.cpp
tstringa :
dlg_box.cpp
TurnSkipper :
admingame.h
- u -
uint32 :
ychar.h
UnitSets :
unitset.h
UNS_32_BITS :
misc.cpp
- w -
WeatherAreaList :
weatherarea.h
WeatherAreas :
weatherarea.h
WeatherFields :
weatherarea.h
WeatherMap :
weathercast.h
WindChanges :
weatherarea.h
WindStack :
weathercast.h
- x -
xy :
history.cpp
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