#include <list>#include <SDL.h>#include <sigc++/sigc++.h>#include "../libs/loki/Functor.h"Include dependency graph for graphicsqueue.h:

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| void | queueOperation (GraphicsQueueOperation *gqo, bool wait=false, bool forceAsync=false) |
Variables | |
| SigC::Signal1< void, const SDL_Surface * > | postScreenUpdate |
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Definition at line 427 of file events.cpp. References eventThreadRunning, GraphicsQueueOperation::execute(), graphicsQueue, graphicsQueueMutex, and syncGraphics. Referenced by processEvents(), ASC_PG_App::toggleFullscreen(), PG_Application::UpdateRect(), and PG_Application::UpdateRects(). |
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Definition at line 425 of file events.cpp. Referenced by UpdateRectOp::execute(), UpdateRectsOp::execute(), ReplayRecorder::start(), PG_Application::UpdateRect(), and PG_Application::UpdateRects(). |
1.4.2