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graphicsqueue.h File Reference
#include <list>
#include <SDL.h>
#include <sigc++/sigc++.h>
#include "loki/Functor.h"
#include "loki/Typelist.h"
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Classes

class  GraphicsQueueOperation
 
class  UpdateRectOp
 
class  UpdateRectsOp
 
class  MouseVisibility
 
class  InitScreenOp
 

Functions

void queueOperation (GraphicsQueueOperation *gqo, bool wait=false, bool forceAsync=false)
 

Variables

sigc::signal< void, const
SDL_Surface * > 
postScreenUpdate
 

Function Documentation

void queueOperation ( GraphicsQueueOperation gqo,
bool  wait = false,
bool  forceAsync = false 
)

Variable Documentation

sigc::signal<void,const SDL_Surface*> postScreenUpdate