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graphicsqueue.h File Reference

#include <list>
#include <SDL.h>
#include <sigc++/sigc++.h>
#include "../libs/loki/Functor.h"

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Functions

void queueOperation (GraphicsQueueOperation *gqo, bool wait=false, bool forceAsync=false)

Variables

SigC::Signal1< void, const
SDL_Surface * > 
postScreenUpdate


Function Documentation

void queueOperation GraphicsQueueOperation gqo,
bool  wait = false,
bool  forceAsync = false
 

Definition at line 427 of file events.cpp.

References eventThreadRunning, GraphicsQueueOperation::execute(), graphicsQueue, graphicsQueueMutex, and syncGraphics.

Referenced by processEvents(), ASC_PG_App::toggleFullscreen(), PG_Application::UpdateRect(), and PG_Application::UpdateRects().


Variable Documentation

SigC::Signal1<void,const SDL_Surface*> postScreenUpdate
 

Definition at line 425 of file events.cpp.

Referenced by UpdateRectOp::execute(), UpdateRectsOp::execute(), ReplayRecorder::start(), PG_Application::UpdateRect(), and PG_Application::UpdateRects().


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