#include <stdio.h>
#include <cstring>
#include <stdlib.h>
#include <SDL_image.h>
#include "guiiconhandler.h"
#include "spfst.h"
#include "iconrepository.h"
#include "mapdisplay.h"
#include "sigc++/retype_return.h"
#include "asc-mainscreen.h"
#include "gameoptions.h"
#include "spfst-legacy.h"
Include dependency graph for guiiconhandler.cpp:
Go to the source code of this file.
Classes | |
| class | SmallButtonHolder |
Functions | |
| void | resetActiveGuiAction (GameMap *map) |
Variables | |
| const int | guiIconSizeX = 49 |
| const int | guiIconSizeY = 35 |
| const int | guiIconSpace = 5 |
| const int | guiIconColumnNum = 3 |
| const int | smallGuiIconSizeX = 49 |
| const int | smallGuiIconSizeY = 35 |
| const int | smallGuiIconSpace = 2 |
| const float | smallGuiIconSizeFactor = 1 |
Definition in file guiiconhandler.cpp.
| void resetActiveGuiAction | ( | GameMap * | map | ) |
Definition at line 703 of file guiiconhandler.cpp.
References GameMap::cleartemps(), NewGuiHost::pendingCommand, and repaintMap.
| const int guiIconColumnNum = 3 |
Definition at line 42 of file guiiconhandler.cpp.
Referenced by NewGuiHost::eventKeyDown(), and NewGuiHost::getButton().
| const int guiIconSizeX = 49 |
| const int guiIconSizeY = 35 |
| const int guiIconSpace = 5 |
| const float smallGuiIconSizeFactor = 1 |
| const int smallGuiIconSizeX = 49 |
Definition at line 45 of file guiiconhandler.cpp.
Referenced by NewGuiHost::getSmallButton(), NewGuiHost::mapIconProcessing(), and NewGuiHost::showSmallIcons().
| const int smallGuiIconSizeY = 35 |
Definition at line 46 of file guiiconhandler.cpp.
Referenced by NewGuiHost::getSmallButton(), NewGuiHost::mapIconProcessing(), and NewGuiHost::showSmallIcons().
| const int smallGuiIconSpace = 2 |
Definition at line 47 of file guiiconhandler.cpp.
Referenced by NewGuiHost::getSmallButton(), and NewGuiHost::showSmallIcons().
1.5.1