#include <sigc++/sigc++.h>#include <sstream>#include "internalAmmoTransferDialog.h"#include "../containercontrols.h"#include "../gameoptions.h"#include "../actions/servicing.h"#include "../iconrepository.h"#include "../replay.h"#include "../actions/internalammotransfercommand.h"#include "../sg.h"#include "../dialog.h"Include dependency graph for internalAmmoTransferDialog.cpp:

Go to the source code of this file.
Classes | |
| class | InternalAmmoTransferHandler |
| class | InternalAmmoTransferWidget |
| class | InternalAmmoTransferWindow |
Functions | |
| void | internalAmmoTransferWindow (Vehicle *vehicle) |
| void internalAmmoTransferWindow | ( | Vehicle * | vehicle | ) |
Definition at line 451 of file internalAmmoTransferDialog.cpp.
References ASC_PG_Dialog::RunModal(), and InternalAmmoTransferWindow::somethingToTransfer().
Referenced by GuiFunctions::InternalAmmoTransferDialog::execute().
1.5.1