#include <map>
#include <vector>
#include "typen.h"
#include "itemrepository.h"
#include "textfileparser.h"
#include "sgstream.h"
#include "textfile_evaluation.h"
#include "util/messaginghub.h"
#include "packagemanager.h"
#include "packagerepository.h"
Include dependency graph for itemrepository.cpp:

Go to the source code of this file.
Definition in file itemrepository.cpp.
| typedef vector<TextFileDataLoader*> DataLoaders |
Definition at line 39 of file itemrepository.cpp.
| typedef map<ASCString,TextPropertyList> TextFileRepository |
Definition at line 44 of file itemrepository.cpp.
| void duplicateIDError | ( | const ASCString & | itemtype, | |
| int | id, | |||
| const ASCString & | file1, | |||
| const ASCString & | name1, | |||
| const ASCString & | file2, | |||
| const ASCString & | name2 | |||
| ) |
Definition at line 48 of file itemrepository.cpp.
References fatalError(), and strrr().
Referenced by ItemRepository< T >::RegisterID::operator()().
| void loadAllData | ( | bool | useCache | ) |
Definition at line 317 of file itemrepository.cpp.
References buildingTypeRepository, cacheFileName, dataLoaders, dataLoaderTicker, displayLogMessage(), fatalError(), FileCache::isCurrent(), FileCache::load(), loadalltextfiles(), objectTypeRepository, packageRepository, registerDataLoader(), technologyRepository, terrainTypeRepository, textFileRepository, vehicleTypeRepository, and FileCache::write().
Referenced by loaddata(), and loadEditordata().
| void loadalltextfiles | ( | ) |
Definition at line 379 of file itemrepository.cpp.
References dataLoaderTicker, displayLogMessage(), tn_c_lzw_filestream::getLocation(), tfindfile::getnextname(), tnstream::reading, textFileRepository, and TextPropertyGroup::typeName.
Referenced by loadAllData(), and loaddata().
| void registerDataLoader | ( | TextFileDataLoader & | dataLoader | ) |
| void registerDataLoader | ( | TextFileDataLoader * | dataLoader | ) |
registers a dataLoader . The object is delete after use, so use: registerDataLoader( new MyDataLoader() )
Definition at line 305 of file itemrepository.cpp.
Referenced by loadAllData(), loaddata(), and loadEditordata().
| ItemRepositoryLoader<BuildingType> buildingTypeRepository("buildingtype") |
Referenced by ConstructBuildingCommand::buildingFits(), constructBuilding(), NewGadgetDetection::evaluate(), execaction_pg(), trunreplay::execnextreplaymove(), getBuildingType(), GameMap::getbuildingtype_byid(), GameMap::getbuildingtype_bypos(), GameMap::getBuildingTypeNum(), ConstructBuildingCommand::getFields(), ConstructBuildingCommand::getProduceableBuildings(), ConstructBuildingCommand::go(), loadAllData(), MemoryMeasurement::measureTypes(), NewGadgetDetection::NewGadgetDetection(), TechAdapterSelectionItemFactory::restart(), Maped_MainScreenWidget::selectBuilding(), transformMap(), and unitProductionAnalysis().
| const char* cacheFileName = "asc2.cache" |
Definition at line 37 of file itemrepository.cpp.
Referenced by FileCache::FileCache(), loadAllData(), and FileCache::write().
| const int cacheVersion = 33 |
Definition at line 191 of file itemrepository.cpp.
Referenced by FileCache::FileCache(), and FileCache::write().
Definition at line 40 of file itemrepository.cpp.
Referenced by FileCache::load(), loadAllData(), registerDataLoader(), and FileCache::write().
Definition at line 41 of file itemrepository.cpp.
Referenced by registerDataLoader(), and FileCache::~FileCache().
| SigC::Signal0<void> dataLoaderTicker |
Definition at line 34 of file itemrepository.cpp.
Referenced by ASC_MainScreenWidget::ASC_MainScreenWidget(), gamethread(), loadAllData(), loadalltextfiles(), GraphicSetManager_Base::loadData(), loaddata(), loadEditordata(), MapDisplayPG::MapDisplayPG(), mapeditorMainThread(), ItemRepositoryLoader< T >::read(), and MainScreenWidget::setup().
class { ... } Foo foo [static] |
Definition at line 139 of file itemrepository.cpp.
Referenced by Maped_MainScreenWidget::selectMine().
| ItemRepositoryLoader<ObjectType> objectTypeRepository("objecttype") |
Referenced by chooseObject(), execaction_pg(), trunreplay::execnextreplaymove(), AddObject::fieldOperator(), GuiFunctions::ObjectBuildingGui::getImage(), GuiFunctions::ObjectBuildingGui::getName(), getObjectType(), GameMap::getobjecttype_byid(), GameMap::getobjecttype_bypos(), GameMap::getObjectTypeNum(), MemoryMeasurement::getResult(), loadAllData(), MemoryMeasurement::measureTypes(), PipeLayer::PipeLayer(), ObjectStorage< T >::print(), tspfldloaders::readfields(), TechAdapterSelectionItemFactory::restart(), Maped_MainScreenWidget::selectObjectList(), Vehicle::spawnMoveObjects(), testAttack2(), testMovementTracks(), testObjectConstruction1(), testObjectRemoval(), and transformMap().
Definition at line 157 of file itemrepository.cpp.
Referenced by Research::evalTechAdapter(), Research::listTriggeredTechAdapter(), and TechAdapterDependency::writeInvertTreeOutput().
| ItemRepositoryLoader<Technology> technologyRepository("technology") |
Referenced by anyTechAvailable(), editResearch(), trunreplay::execnextreplaymove(), executeUserAction(), TechDependency::findInheritanceLevel(), generateTechTree(), DirectResearchCommand::getAvailableTechnologies(), GameMap::gettechnology_byid(), GameMap::gettechnology_bypos(), GameMap::getTechnologyNum(), DirectResearchCommand::go(), Research::isBlocked(), loadAllData(), printTech(), Research::read_struct(), Research::read_techs(), tspfldloaders::readdissections(), researchinfo(), setResearchGoal(), Research::settechlevel(), TechDependency::showDebug(), testresearch1(), testresearch2(), DirectResearchCommand::undoAction(), CancelResearchCommand::undoAction(), TechDependency::writeInvertTreeOutput(), and TechDependency::writeTreeOutput().
| ItemRepositoryLoader<TerrainType> terrainTypeRepository("terraintype") |
Referenced by tmapgenerator::addcoast(), buildemptymap(), chooseTerrain(), CopyMap::copy(), execaction_pg(), MapChange::fieldOperator(), getTerrainType(), GameMap::getterraintype_byid(), GameMap::getterraintype_bypos(), GameMap::getTerrainTypeNum(), loadAllData(), MemoryMeasurement::measureTypes(), process_BI_map(), tspfldloaders::readfields(), Maped_MainScreenWidget::selectTerrainList(), tmapgenerator::setmap(), and transformMap().
Definition at line 45 of file itemrepository.cpp.
Referenced by loadAllData(), and loadalltextfiles().
| ItemRepositoryLoader<VehicleType> vehicleTypeRepository("vehicletype") |
Referenced by ActionWidget::ActionWidget(), buildProductionLine(), CalculateThreat_Vehicle::calc_threat_vehicle(), chooseVehicleType(), constructUnit(), createUnitCostList(), TechWidget::display(), NewGadgetDetection::evaluate(), execaction_pg(), trunreplay::execnextreplaymove(), RemoveProductionLineCommand::getDescription(), BuildProductionLineCommand::getDescription(), getUnitType(), GameMap::getvehicletype_byid(), GameMap::getvehicletype_bypos(), GameMap::getVehicleTypeNum(), loadAllData(), MemoryMeasurement::measureTypes(), NewGadgetDetection::NewGadgetDetection(), BuildProductionLineCommand::productionLinesBuyable(), tspfldloaders::readdissections(), removeProductionLine(), VehicleTypeRenderer::renderWidget(), TechAdapterSelectionItemFactory::restart(), UnitTypeTransformation::run(), Maped_MainScreenWidget::selectVehicle(), showUnitEndurance(), testresearch1(), testresearch2(), transform(), RemoveProductionLineCommand::undoAction(), BuildProductionLineCommand::undoAction(), and unitProductionAnalysis().
1.5.1