Advanced Strategic Command
luastate.h
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1 
2 
3 #ifndef luastateH
4 #define luastateH
5 
6 struct lua_State;
7 
8 class LuaState {
9  private:
10  lua_State *myLuaState;
11  public:
12  LuaState();
13  lua_State* get() { return myLuaState; };
14  ~LuaState();
15 
16 };
17 
18 
19 #endif
~LuaState()
Definition: luastate.cpp:32
LuaState()
Definition: luastate.cpp:23