#include <cmath>
#include <limits>
#include "pgeventsupplier.h"
#include "global.h"
#include "typen.h"
#include "mapdisplay.h"
#include "vehicletype.h"
#include "buildingtype.h"
#include "spfst.h"
#include "dialog.h"
#include "loaders.h"
#include "gameoptions.h"
#include "loadbi3.h"
#include "mapalgorithms.h"
#include "graphicset.h"
#include "graphics/blitter.h"
#include "graphics/drawing.h"
#include "loadpcx.h"
#include "iconrepository.h"
#include "mainscreenwidget.h"
#include "sdl/sound.h"
#include "dialogs/attackpanel.h"
Include dependency graph for mapdisplay.cpp:

Go to the source code of this file.
Functions | |
| void | benchMapDisplay () |
| void | filterQueuedZoomEvents () |
| bool | ccompare (const MapCoordinate &a, const MapCoordinate &b) |
Variables | |
| bool | tempsvisible = true |
| SigC::Signal0< void > | lockMapdisplay |
| SigC::Signal0< void > | unlockMapdisplay |
| MapDisplayPG * | theGlobalMapDisplay = NULL |
| int | lockdisplaymap = 0 |
Definition in file mapdisplay.cpp.
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Definition at line 479 of file mapdisplay.cpp. |
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Definition at line 1256 of file mapdisplay.cpp. References MapCoordinate::x, and MapCoordinate::y. Referenced by MapDisplayPG::displayUnitMovement(). |
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Definition at line 886 of file mapdisplay.cpp. References PG_Application::GetEventSupplier(), and CGameOptions::Instance(). Referenced by MapDisplayPG::eventMouseButtonDown(). |
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Definition at line 1715 of file mapdisplay.cpp. |
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Definition at line 65 of file mapdisplay.cpp. Referenced by OverviewMapPanel::OverviewMapPanel(). |
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Definition at line 62 of file mapdisplay.cpp. Referenced by MapRenderer::paintSingleField(), and PG_MapDisplay::setTempView(). |
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Definition at line 500 of file mapdisplay.cpp. |
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Definition at line 66 of file mapdisplay.cpp. Referenced by OverviewMapPanel::OverviewMapPanel(), and MapDisplayPG::LockDisplay::~LockDisplay(). |
1.4.2