#include "loadpcx.h"#include "mapdisplay.h"#include "mapimageexport.h"#include "dialogs/fileselector.h"#include "graphics/surface2png.h"#include "spfst.h"#include "iconrepository.h"#include "viewcalculation.h"#include "graphics/blitter.h"Include dependency graph for mapimageexport.cpp:

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Functions | |
| void | writemaptopcx (GameMap *gamemap, bool addview) |
| void | writemaptostream (GameMap *gamemap, int width, int height, tnstream &stream) |
| Surface | loadmapfromstream (tnstream &stream) |
Definition at line 125 of file mapimageexport.cpp.
References assertOrThrow, Surface::createSurface(), and tnstream::readInt().
Referenced by tsavegameloaders::loadgame(), and tsavegameloaders::loadMapimageFromFile().
| void writemaptopcx | ( | GameMap * | gamemap, | |
| bool | addview | |||
| ) |
Definition at line 80 of file mapimageexport.cpp.
References selectFile().
Referenced by execaction_pg(), executeUserAction(), process_ASC_map(), and process_BI_map().
Definition at line 96 of file mapimageexport.cpp.
References MegaBlitter< BytesPerSourcePixel, BytesPerTargetPixel, SourceColorTransform, ColorMerger, SourcePixelSelector, TargetPixelSelector, MyColorConverter >::blit(), Surface::createSurface(), WholeMapRenderer::render(), WholeMapRenderer::surface, and tnstream::writeInt().
Referenced by tsavegameloaders::savegame().
1.5.1