Advanced Strategic Command
Classes | Functions
mapimageexport.h File Reference
#include "gamemap.h"
#include "graphics/surface.h"
#include "mapdisplay.h"
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class  WholeMapRenderer


void writemaptopcx (GameMap *gamemap, bool addview=false)
void writemaptostream (GameMap *gamemap, int width, int height, tnstream &stream)
Surface loadmapfromstream (tnstream &stream)

Function Documentation

Surface loadmapfromstream ( tnstream stream)
void writemaptopcx ( GameMap gamemap,
bool  addview = false 
void writemaptostream ( GameMap gamemap,
int  width,
int  height,
tnstream stream