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messaginghub.cpp File Reference

#include "messaginghub.h"

Include dependency graph for messaginghub.cpp:

Go to the source code of this file.

Functions

void displayLogMessage (int msgVerbosity, const char *message,...)
void displayLogMessage (int msgVerbosity, const ASCString &message)
void fatalError (const ASCString &string)
void fatalError (const char *msg,...)
void warning (const ASCString &str)
void errorMessage (const ASCString &string)
void infoMessage (const ASCString &string)
void statusMessage (const ASCString &string)


Function Documentation

void displayLogMessage int  msgVerbosity,
const ASCString message
 

Definition at line 116 of file messaginghub.cpp.

void displayLogMessage int  msgVerbosity,
const char *  message,
  ...
 

Definition at line 103 of file messaginghub.cpp.

Referenced by SoundLoopManager::activate(), ASC_MainScreenWidget::ASC_MainScreenWidget(), ASC_PG_App::ASC_PG_App(), TextPropertyGroup::buildInheritance(), displayLogMessage(), displaymessage(), TextFormatParser::error(), PropertyContainer::error(), trunreplay::execnextreplaymove(), gamethread(), ConfigurationFileLocatorCore::getConfigFileName(), SoundList::getSound(), SoundList::init(), initFileIO(), FileCache::load(), loadAllData(), loadalltextfiles(), loaddata(), GraphicSetManager_Base::loadData(), loadpalette(), loadStartupMap(), loadUnitSets(), loadWave(), main(), TextPropertyGroup::print(), TextPropertyGroup::processAlias(), readgameoptions(), readtextmessage(), MusicPlayList::reset(), Vehicletype::runTextIO(), MusicPlayList::runTextIO(), MainScreenWidget::setup(), SoundLoopManager::SoundLoopManager(), SoundSystem::SoundSystem(), startMusic(), and IngameMessageViewer::~IngameMessageViewer().

void errorMessage const ASCString string  ) 
 

Definition at line 147 of file messaginghub.cpp.

References MessagingHubBase::Error.

Referenced by StartMultiplayerGame::Apply(), CargoDialog::CargoDialog(), Vehicletype::convertOldFunctions(), editGameOptions(), execaction_pg(), gamethread(), IconRepository::getIcon(), loadASCFieldImage(), FileTransfer::loadPBEMFile(), loadWave(), networksupervisor(), runSpecificReplay(), NextCampaignMap::search(), FileTransfer::send(), tmineattacksunit::setup(), AddProductionLine_SelectionItemFactory::vehicleTypeSelected(), and writePNG().

void fatalError const char *  msg,
  ...
 

Definition at line 128 of file messaginghub.cpp.

void fatalError const ASCString string  ) 
 

Definition at line 123 of file messaginghub.cpp.

Referenced by Vehicle::addview(), asc_malloc(), TextPropertyList::buildIDs(), calcMoveMalus(), checkFileLoadability(), Vehicle::convert(), Building::convert(), Factory< AbstractProduct, IdentifierType >::createObject(), doresearch(), duplicateIDError(), tdialogbox::enablebutton(), Vehicle::endOwnTurn(), TextPropertyGroup::error(), VehicleService::execute(), ChangeVehicleHeight::execute(), NewVehicleService::executeContainer(), fatalError(), PropertyContainer::Property::findEntry(), AStar3D::findPath(), gamethread(), getFieldMask(), SoundList::getInstance(), tfield::getmovemalus(), tcomputebuildingview::init(), tcomputevehicleview::init(), SoundList::init(), initFileIO(), initReplayLogging(), loadAllData(), loadASCFieldImageArray(), loadStartupMap(), main(), mapeditorMainThread(), MiningStation::MiningStation(), BackgroundViewCalculator::postData(), putbuilding(), putbuilding2(), Vehicle::read(), MapCoordinate::read(), ObjectType::read(), MusicPlayList::read(), readgameoptions(), ASC_PG_App::reloadTheme(), Vehicle::removeview(), TerrainType::Weather::runTextIO(), Bi3MapTranslationTable::runTextIO(), ContainerBaseType::TransportationIO::runTextIO(), savereplay(), GraphicSetManager_Base::setActive(), tfield::setparams(), Sound::Sound(), SoundSystem::SoundSystem(), tdrawgettempline::start(), tcomputeview::testfield(), Vehicle::Vehicle(), versionError(), PropertyContainer::warning(), and PropertyReadingContainer::writeProperty().

void infoMessage const ASCString string  ) 
 

Definition at line 152 of file messaginghub.cpp.

References MessagingHubBase::InfoMessage.

Referenced by authenticateUser(), benchgame(), changePassword(), Event::check(), editPlayerData(), editResearch(), execuseraction(), execuseraction2(), Event::execute(), CargoGuiFunctions::MoveUnitIntoInnerContainer::execute(), CargoGuiFunctions::TransferUnitControl::execute(), CargoGuiFunctions::Movement::execute(), newmessage(), FileTransfer::send(), showCargoSummary(), and viewjournal().

void statusMessage const ASCString string  ) 
 

Definition at line 157 of file messaginghub.cpp.

References MessagingHubBase::StatusInfo.

Referenced by UnitMovementRangeLayer::operateField(), and UnitWeaponRangeLayer::operateField().

void warning const ASCString str  ) 
 

Definition at line 142 of file messaginghub.cpp.

References MessagingHubBase::Warning.

Referenced by StartMultiplayerGame::Apply(), tfight::calc(), Building::chainbuildingtofield(), checkForUniqueUnitIDs(), execaction_pg(), DisplayEllipse::execute(), TechDependency::findInheritanceLevel(), AttackFormula::getHemmingFactor(), PBEMServer::getSession(), GetVideoModes::GetVideoModes(), WeapDist::getWeaponStrength(), loadASCFieldImage(), loadWave(), movebuilding(), ASCGUI_Window::parsePanelASCTXT(), PBEMServer::readChildData(), tspfldloaders::readmessagelist(), PBEMServer::receive(), SubWindow::registerChilds(), MiningStation::run(), PBEMServer::send(), Vehicle::setNewHeight(), PBEMServer::setServerAddress(), ASCGUI_Window::setup(), PBEMServer::setup(), ChangePlayerState::setup(), SoundSystem::SoundSystem(), startMultiplayerGame(), MiningStation::testfield(), and PBEMServer::writeChildData().


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