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messaginghub.h File Reference

#include <sigc++/sigc++.h>
#include "libs/loki/Singleton.h"
#include "ascstring.h"

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Typedefs

typedef Loki::SingletonHolder<
MessagingHubBase
MessagingHub

Functions

void fatalError (const char *formatstring,...)
void fatalError (const ASCString &string)
void errorMessage (const ASCString &string)
void warning (const ASCString &string)
void infoMessage (const ASCString &string)
void statusMessage (const ASCString &string)
void displayLogMessage (int msgVerbosity, const char *message,...)
void displayLogMessage (int msgVerbosity, const ASCString &message)


Typedef Documentation

typedef Loki::SingletonHolder<MessagingHubBase > MessagingHub
 

Definition at line 112 of file messaginghub.h.


Function Documentation

void displayLogMessage int  msgVerbosity,
const ASCString message
 

Definition at line 116 of file messaginghub.cpp.

void displayLogMessage int  msgVerbosity,
const char *  message,
  ...
 

Definition at line 103 of file messaginghub.cpp.

References displayLogMessage().

void errorMessage const ASCString string  ) 
 

Definition at line 147 of file messaginghub.cpp.

References MessagingHubBase::Error.

Referenced by StartMultiplayerGame::Apply(), CargoDialog::CargoDialog(), Vehicletype::convertOldFunctions(), editGameOptions(), execaction_pg(), gamethread(), IconRepository::getIcon(), loadASCFieldImage(), FileTransfer::loadPBEMFile(), loadWave(), networksupervisor(), runSpecificReplay(), NextCampaignMap::search(), FileTransfer::send(), tmineattacksunit::setup(), AddProductionLine_SelectionItemFactory::vehicleTypeSelected(), and writePNG().

void fatalError const ASCString string  ) 
 

Definition at line 123 of file messaginghub.cpp.

References MessagingHubBase::FatalError.

void fatalError const char *  formatstring,
  ...
 

Definition at line 128 of file messaginghub.cpp.

References fatalError(), and ASCString::vaformat().

void infoMessage const ASCString string  ) 
 

Definition at line 152 of file messaginghub.cpp.

References MessagingHubBase::InfoMessage.

Referenced by authenticateUser(), benchgame(), changePassword(), Event::check(), editPlayerData(), editResearch(), execuseraction(), execuseraction2(), CargoGuiFunctions::Movement::execute(), CargoGuiFunctions::TransferUnitControl::execute(), CargoGuiFunctions::MoveUnitIntoInnerContainer::execute(), Event::execute(), newmessage(), FileTransfer::send(), showCargoSummary(), and viewjournal().

void statusMessage const ASCString string  ) 
 

Definition at line 157 of file messaginghub.cpp.

References MessagingHubBase::StatusInfo.

Referenced by UnitWeaponRangeLayer::operateField(), and UnitMovementRangeLayer::operateField().

void warning const ASCString string  ) 
 

Definition at line 142 of file messaginghub.cpp.

References MessagingHubBase::Warning.

Referenced by StartMultiplayerGame::Apply(), tfight::calc(), Building::chainbuildingtofield(), checkForUniqueUnitIDs(), execaction_pg(), DisplayEllipse::execute(), TechDependency::findInheritanceLevel(), AttackFormula::getHemmingFactor(), PBEMServer::getSession(), GetVideoModes::GetVideoModes(), WeapDist::getWeaponStrength(), loadASCFieldImage(), loadWave(), movebuilding(), ASCGUI_Window::parsePanelASCTXT(), PBEMServer::readChildData(), tspfldloaders::readmessagelist(), PBEMServer::receive(), SubWindow::registerChilds(), MiningStation::run(), PBEMServer::send(), Vehicle::setNewHeight(), PBEMServer::setServerAddress(), ChangePlayerState::setup(), PBEMServer::setup(), ASCGUI_Window::setup(), SoundSystem::SoundSystem(), startMultiplayerGame(), MiningStation::testfield(), and PBEMServer::writeChildData().


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