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networkinterface.cpp

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00001 /*
00002     This file is part of Advanced Strategic Command; http://www.asc-hq.de
00003     Copyright (C) 1994-1999  Martin Bickel  and  Marc Schellenberger
00004 
00005     This program is free software; you can redistribute it and/or modify
00006     it under the terms of the GNU General Public License as published by
00007     the Free Software Foundation; either version 2 of the License, or
00008     (at your option) any later version.
00009 
00010     This program is distributed in the hope that it will be useful,
00011     but WITHOUT ANY WARRANTY; without even the implied warranty of
00012     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013     GNU General Public License for more details.
00014 
00015     You should have received a copy of the GNU General Public License
00016     along with this program; see the file COPYING. If not, write to the 
00017     Free Software Foundation, Inc., 59 Temple Place, Suite 330, 
00018     Boston, MA  02111-1307  USA
00019 */
00020 
00021 
00022 
00023 #include "networkinterface.h"
00024 
00025 GameTransferMechanism* GameTransferMechanism :: read ( tnstream& stream )
00026 {
00027    stream.readInt();
00028    ASCString id = stream.readString();
00029    GameTransferMechanism* m = networkTransferMechanismFactory::Instance().createObject( id );
00030    m->readChildData( stream );
00031    return m;
00032 }
00033 
00034 void GameTransferMechanism :: write ( tnstream& stream ) const
00035 {
00036    stream.writeInt( 1 ); // version
00037    stream.writeString( getMechanismID() );
00038    writeChildData( stream );
00039 }
00040 

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