Advanced Strategic Command
Classes | Functions | Variables
newgame.cpp File Reference
#include <sstream>
#include <pgimage.h>
#include <pglistbox.h>
#include <pglistboxitem.h>
#include "newgame.h"
#include "editmapparam.h"
#include "alliancesetup.h"
#include "playersetup.h"
#include "fileselector.h"
#include "emailsetup.h"
#include "../loaders.h"
#include "../gamemap.h"
#include "../paradialog.h"
#include "../turncontrol.h"
#include "../viewcalculation.h"
#include "../networkinterface.h"
#include "../spfst.h"
#include "../spfst-legacy.h"
#include "../windowing.h"
#include "../controls.h"
#include "../sg.h"
#include "../gamedlg.h"
#include "../network/simple_file_transfer.h"
#include "../network/pbem-server.h"
#include "../textfile_evaluation.h"
#include "../textfileparser.h"
#include "../widgets/textrenderer.h"
#include "../mapdisplayinterface.h"
#include "../campaignactionrecorder.h"
Include dependency graph for newgame.cpp:

Go to the source code of this file.

Classes

class  Campaign
 
class  StartMultiplayerGame
 

Functions

bool startMultiplayerGame ()
 

Variables

const int pageCount = 11
 

Function Documentation

bool startMultiplayerGame ( )

Variable Documentation

const int pageCount = 11

Definition at line 54 of file newgame.cpp.