Advanced Strategic Command
Classes | Enumerations | Variables
objects.h File Reference

Mine and Objects which can be placed on a map field. More...

#include <vector>
#include "typen.h"
#include "mapitemtype.h"
#include "overviewmapimage.h"
#include "graphics/surface.h"
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Classes

class  AgeableItem
 
class  Object
 an instance of an object type (ObjectType) on the map More...
 
class  MineType
 

Enumerations

enum  MineTypes { cmantipersonnelmine = 1, cmantitankmine, cmmooredmine, cmfloatmine }
 

Variables

const int cminenum = 4
 
const char * MineNames [cminenum]
 
const int MineBasePunch [cminenum]
 

Detailed Description

Mine and Objects which can be placed on a map field.

Definition in file objects.h.

Enumeration Type Documentation

enum MineTypes
Enumerator
cmantipersonnelmine 
cmantitankmine 
cmmooredmine 
cmfloatmine 

Definition at line 70 of file objects.h.

Variable Documentation

const int cminenum = 4

Definition at line 66 of file objects.h.

const int MineBasePunch[cminenum]

Definition at line 39 of file objects.cpp.

Referenced by PutMineCommand::go(), and MineItem::place().

const char* MineNames[cminenum]

Definition at line 38 of file objects.cpp.

Referenced by MineType::getName(), and viewterraininfo().